How long did they say Early Access would take, and how long has it been? · 3,210 in Early Access · 4,482 promises read · 1,417 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,348 | 1,313 | 353% | 2 months | 1,30697% | 57of 1,171 parsed | — |
| 2025 | 547 | 547 | 00% | 14 months | 52195% | 205of 449 parsed | — |
| 2024 | 286 | 286 | 00% | 2 years 1 month | 27596% | 169of 223 parsed | — |
| 2023 | 153 | 153 | 00% | 3 years 2 months | 14595% | 94of 121 parsed | — |
| 2022 | 103 | 103 | 00% | 4 years 2 months | 9895% | 61of 74 parsed | — |
| 2021 | 82 | 82 | 00% | 5 years 3 months | 7591% | 50of 60 parsed | — |
| 2020 | 68 | 68 | 00% | 6 years 2 months | 6799% | 39of 46 parsed | — |
| 2019 | 60 | 60 | 00% | 7 years 3 months | 60100% | 34of 37 parsed | — |
| 2018 | 53 | 53 | 00% | 8 years 3 months | 5196% | 38of 39 parsed | — |
| 2017 | 91 | 91 | 00% | 9 years 3 months | 9099% | 58of 61 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Tung Tung Together: Online Deathrun PartyTung Tung Together: Online Deathrun Party | The game is planned to remain in Early Access for approximately 3–4 months. Throughout this period, Tung Tung Together will receive regular updates, including new maps, traps, gameplay improvements, and balance adjustments based on community feedback.read 7 Sep 2026 | 3–4 months | 4 months | 96% | On the clockDue this month | |
| GeneRally 2GeneRally 2 | We are approaching the end of our Early Access period now! We hope to be out of Early Access some time in 2026 - all being well.read 7 Sep 2026 | 3 years 7 monthsuntil 31 Dec 2026 | 3 years 4 months | 92% | On the clock3 months left | |
| Campus Legends College BasketballCampus Legends College Basketball | The game launched into Early Access in January of 2025, with the goal of a full release sometime in 2026.read 13 Sep 2026 | 23 monthsuntil 31 Dec 2026 | 19 months | 85% | On the clock4 months left | |
| Believr Pro WrestlingBelievr Pro Wrestling | BPW will likely remain in Early Access for roughly 9 months as we refine gameplay systems, add additional content, and respond to community feedback. This timeframe may adjust based on development needs.read 11 Sep 2026 | about 9 months | 8 months | 84% | On the clock1 month left | |
| Off World RacingOff World Racing | We plan for Off World Racing to be in Early access for 8 - 12 Months. We have 3 Major milestones in our last 20% of development. 1 - Launch stable build with 5 worlds, full physics engine, and 10 vehicle. Collect telemetry & player feedback. 2 - Implement feedback, add new tracks, Visual Damage, and implement Steam leaderboards, polish UI & visuals, and expand multiplayer stability. 3 - Final content integration, Multiple Language Support, console certification prep, marketing & press push.read 13 Sep 2026 | 8–12 months | 9 months | 79% | On the clock3 months left | |
| BeastieballBeastieball | We currently expect Beastieball to be in Early Access until early 2027. You can read more about our development plans in our Road to 1.0 post here:read 5 Sep 2026 | 2 years 5 monthsuntil 31 Mar 2027 | 22 months | 76% | On the clock7 months left | |
| My Car My LifeMy Car My Life | 1 yearread 9 Sep 2026 | about 12 months | 9 months | 76% | On the clock3 months left | |
| TobianoTobiano | Tobiano is planned for full release around the fall of 2026.read 15 Sep 2026 | 9 monthsuntil 30 Nov 2026 | 7 months | 76% | On the clock2 months left | |
| Virtual SkateVirtual Skate | Depending on how the game evolves with community feedback and how many features make the cut for 1.0, we anticipate 12 to 18 months in Early Access. While we have a roadmap, we want to be flexible to allow players to voice their thoughts and help make the best skate game we can.read 15 Sep 2026 | 12–18 months | 13 months | 71% | On the clock5 months left | |
| Basketball SimulatorBasketball Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 12 months | 69% | On the clock6 months left | |
| Finger SoccerFinger Soccer | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 12 months | 69% | On the clock6 months left | |
| Medieval Archer SimulatorMedieval Archer Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 12 months | 69% | On the clock6 months left | |
| Golf Pro SimulatorGolf Pro Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 12 months | 68% | On the clock6 months left | |
| Fishing Pro SimulatorFishing Pro Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 12 months | 68% | On the clock6 months left | |
| BaccaratBaccarat | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 12 months | 67% | On the clock6 months left | |
| ドキドキ羽根突きVRドキドキ羽根突きVR | We plan for Early Access to last approximately one year. During this period, we will continuously add new content and improve systems while incorporating player feedback. We intend to move to full release once all planned features have been thoroughly polished. We anticipate a minimum of one year in Early Access, though this duration may vary depending on development progress.read 10 Sep 2026 | about 12 months | 7 months | 59% | On the clock5 months left | |
| Five FeetFive Feet | 6-12 months, depending on community feedback and development progress. I'll keep players updated on the roadmap through regular dev updates.read 11 Sep 2026 | 6–12 months | 6 months | 53% | On the clock6 months left | |
| Pound for PoundPound for Pound | Pound for Pound is planned to remain in Early Access while core systems are expanded, refined, and balanced with community feedback. We anticipate 6-12 months of Early Access.read 13 Sep 2026 | 6–12 months | 6 months | 49% | On the clock6 months left | |
| HALFTIME ManagerHALFTIME Manager | Early Access ends on 1 November 2026, when the full version releases. Until then it's about polish and balance, not big new additions. If that date does shift after all, you'll hear it here, not after the fact.the store says it leaves Early Access on 1 Nov 2026 | 3 monthsuntil 1 Nov 2026 | 1 month | 36% | On the clock2 months left | |
| Billiards Pro SimulatorBilliards Pro Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 6 months | 36% | On the clock12 months left | |
| Air Hockey SimulatorAir Hockey Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 6 months | 36% | On the clock12 months left | |
| Soccer Penalty KickSoccer Penalty Kick | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 6 months | 36% | On the clock12 months left | |
| Toy Car RaceToy Car Race | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 6 months | 36% | On the clock12 months left | |
| Soccer PuzzleSoccer Puzzle | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 6 months | 36% | On the clock12 months left | |
| Street Soccer SimulatorStreet Soccer Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 6 months | 36% | On the clock12 months left | |
| Gridiron Masters '98Gridiron Masters '98 | ~1 yearthe store says it leaves Early Access on 4 May 2027 | about 12 months | 4 months | 36% | On the clock8 months left | |
| Football Academy ManagerFootball Academy Manager | The current plan is to reach a full release in the first quarter of 2027, however this may change depending on development progress, new features added, and community feedback during Early Access.read 11 Sep 2026 | 23 monthsuntil 31 Dec 2027 | 8 months | 33% | On the clock15 months left | |
| Pro Soccer Manager 27Pro Soccer Manager 27 | Pro Soccer Manager 2027 will remain in Early Access for approximately 2 months. During this period, we will continue adding new features and new leagues.read 9 Sep 2026 | about 2 months | 3 weeks | 31% | On the clock1 month left | |
| Cricket Management 26Cricket Management 26 | We currently expect Cricket Management 2026 to remain in Early Access for approximately 3-6 months, depending on community feedback and development progress.read 15 Sep 2026 | 3–6 months | 2 months | 27% | On the clock4 months left | |
| Gridiron Football LeagueGridiron Football League | We expect Gridiron Football League to leave Early Access by the end of 2026. This schedule may change as we evaluate player feedback and development progress.read 6 Sep 2026 | 4 monthsuntil 31 Dec 2026 | 4 weeks | 24% | On the clock3 months left | |
| VMXVMX | We aim to advance development as quickly as possible. While we have a rough vision for the full release, the scope may evolve over time. Our current estimate for a complete launch is between one to two years.read 13 Sep 2026 | 12–24 months | 6 months | 24% | On the clock18 months left | |
| Goal IdleGoal Idle | I plan for the game to remain in Early Access for approximately 6 to 9 months. During this period, I aim to evolve the game alongside the player community.read 16 Sep 2026 | 6–9 months | 2 months | 24% | On the clock7 months left | |
| Disc Golf MastersDisc Golf Masters | We estimate the game will be in Early Access after its initial release for about one year.read 8 Sep 2026 | about 12 months | 3 months | 23% | On the clock9 months left | |
| FRAGLINE: Esports ManagerFRAGLINE: Esports Manager | We're aiming for a focused Early Access period of roughly two to three months. Our goal is to reach the 1.0 release once the core systems are deep, balanced, and stable, with our full 3D match presentation mode as a key milestone along the way. We'd rather ship a confident 1.0 on that kind of timeline than stay in Early Access indefinitely.read 12 Sep 2026 | 2–3 months | 3 weeks | 23% | On the clock2 months left | |
| xvoroguexvorogue | Current target is until the end of 2026read 6 Sep 2026 | 5 monthsuntil 31 Dec 2026 | 1 month | 22% | On the clock4 months left | |
| TesseraTessera | 4-6 months I hoperead 6 Sep 2026 | 4–6 months | 1 month | 20% | On the clock5 months left | |
| Football BoardroomFootball Boardroom | We expect Football Boardroom to remain in Early Access for roughly 6–12 months, depending on feedback and how much we expand the simulation during that period. We’ll keep the store page and patch notes updated as our plans evolve.read 15 Sep 2026 | 6–12 months | 2 months | 17% | On the clock10 months left | |
| Cycling ChampionCycling Champion | The current plan is for Cycling Champion to remain in Early Access for approximately one year. This may change depending on development progress and community feedback, as I want version 1.0 to feel like a meaningful step forward rather than simply reaching a fixed date.read 15 Sep 2026 | about 12 months | 2 months | 17% | On the clock10 months left | |
| LittleRacerLittleRacer | Three monthsread 6 Sep 2026 | about 3 months | 2 weeks | 13% | On the clock3 months left | |
| THE REF - Football Referee SimulatorTHE REF - Football Referee Simulator | I expect roughly 6 to 12 months. The exit from Early Access is driven by milestones rather than a date: rock-solid online co-op across many real-world connections, a career mode the community considers well-balanced, and a polish pass informed by player feedback.read 10 Sep 2026 | 6–12 months | 1 month | 11% | On the clock11 months left | |
| ACRODRIFT: FPV Drone SimulatorACRODRIFT: FPV Drone Simulator | We expect Acrodrift to stay in Early Access for roughly 6 to 12 months.read 15 Sep 2026 | 6–12 months | 1 month | 11% | On the clock11 months left | |
| Water Polo Manager 2026Water Polo Manager 2026 | Our current estimate is approximately three to six months. This is a planning window, not a fixed promise: we will move to version 1.0 when stability, balance, onboarding and the overall career experience meet our quality target. We will communicate any meaningful change to that estimate through Steam announcements.read 15 Sep 2026 | 3–6 months | 3 weeks | 10% | On the clock5 months left | |
| Space PunkSpace Punk | We expect months, not years roughly through early-to-mid 2027, not a locked calendar day. Space Punk will leave Early Access when the career feels complete enough to drop that label: the haul, worlds, events, and rank loop are stable, and we are no longer making large changes to the mountain. We will not promise an exact 1.0 date. If that target moves, we will say so on the store page and in Steam News. You should buy the game for how it plays now. Time in Early Access is for listening and polishing, not for holding back the product you already have.read 14 Sep 2026 | 10 monthsuntil 30 Jun 2027 | 4 weeks | 10% | On the clock9 months left | |
| Brutalball Manager 2Brutalball Manager 2 | The plan is 3 months. The game is already better and more stable than BB1, but I still wanted time to get feedback and make sure there aren't any game breaking bugs.read 15 Sep 2026 | about 3 months | 1 week | 9% | On the clock3 months left | |
| Strikers ClubStrikers Club | Based on our goals, we anticipate the Early Access period to be 2 years.read 15 Sep 2026 | about 2 years | 2 months | 8% | On the clock22 months left | |
| Cage Empire: MMA ManagerCage Empire: MMA Manager | We plan to remain in Early Access for roughly six months. This is an estimate, not a fixed commitment. If the community wants more depth and content, we would rather take the time to get it right than leave Early Access on a schedule.read 14 Sep 2026 | about 6 months | 2 weeks | 8% | On the clock6 months left | |
| Chaos Football Club (CFC)Chaos Football Club (CFC) | We expect PITCH RIOT to be in Early Access for roughly 9–12 months, targeting release around mid-2027. The remaining work covers the full club and stadium roster, additional game modes, story mode chapters, expanded special powers, and a final balance and polish pass across ball physics and controller feel. Development timelines can shift, particularly based on what players prioritise during Early Access, and we will update our roadmap and post an announcement if that estimate changes significantly.read 6 Sep 2026 | 9–12 months | 4 weeks | 8% | On the clock11 months left | |
| ReDraft: The Fantasy Football SimulatorReDraft: The Fantasy Football Simulator | 1 yearread 6 Sep 2026 | about 12 months | 4 weeks | 7% | On the clock11 months left | |
| Football AgentFootball Agent | We expect Football Agent to stay in Early Access for roughly 6 to 12 months. We would rather leave Early Access when the game is genuinely ready than rush to a fixed date.read 13 Sep 2026 | 6–12 months | 3 weeks | 6% | On the clock11 months left | |
| Director of Management: Football ClubDirector of Management: Football Club | We plan for Early Access to last approximately 18 to 24 months. This gives us time to expand the competition pyramid into the lower tiers, widen territory coverage, deepen the life events and legal drama systems, and grow the women's and youth football structures. We plan to leave Early Access when the game reaches the full scope described on this page.read 15 Sep 2026 | 18–24 months | 1 month | 5% | On the clock23 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.