How long did they say Early Access would take, and how long has it been? · 3,479 in Early Access · 4,899 promises read · 1,531 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,406 | 1,360 | 463% | 2 months | 1,36797% | 58of 1,220 parsed | — |
| 2025 | 594 | 594 | 00% | 14 months | 57196% | 228of 498 parsed | — |
| 2024 | 298 | 298 | 00% | 2 years 1 month | 28897% | 178of 233 parsed | — |
| 2023 | 164 | 164 | 00% | 3 years 2 months | 15796% | 101of 130 parsed | — |
| 2022 | 116 | 116 | 00% | 4 years 3 months | 11196% | 69of 83 parsed | — |
| 2021 | 90 | 90 | 00% | 5 years 2 months | 8493% | 55of 65 parsed | — |
| 2020 | 74 | 74 | 00% | 6 years 2 months | 7399% | 44of 52 parsed | — |
| 2019 | 66 | 66 | 00% | 7 years 3 months | 66100% | 38of 42 parsed | — |
| 2018 | 58 | 58 | 00% | 8 years 3 months | 5798% | 40of 41 parsed | — |
| 2017 | 158 | 158 | 00% | 9 years 5 months | 15799% | 107of 110 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| MEsMEs | MEs is a continuously evolving platform. While we haven’t set a strict timeline; however, we estimate we will be in Early Access at least for two years. Our goal is to keep iterating and enhancing the platform, working closely with the community to shape MEs into its fullest potential. We’ll continue in Early Access as long as it takes to achieve a polished and robust experience that meets our vision and user needs.read 17 Sep 2026 | about 2 years | 21 months | 89% | On the clock3 months left | |
| Critter CoveCritter Cove | Critter Cove will be launching out of Early Access in Summer 2026. We'll set a specific date early in 2026.read 15 Sep 2026 | 2 years 4 monthsuntil 31 Dec 2026 | 2 years | 87% | On the clock4 months left | |
| Pathless WoodsPathless Woods | The Early Access stage will last about three years, but it can be subject to a variety of factors, so please be patient as development continues.read 16 Sep 2026 | about 3 years | 2 years 6 months | 82% | On the clock6 months left | |
| Brutal Bible BloodbathsBrutal Bible Bloodbaths | The current 1.0 release estimate is 2027.read 13 Sep 2026 | 3 years 8 monthsuntil 31 Dec 2027 | 2 years 4 months | 64% | On the clock16 months left | |
| BRUTALISTICK VRBRUTALISTICK VR | Currently there are no clear goals for when the full version should release except for reaching a certain level of polish and streamlining everything. The approximate release date for version 1.0 is 2027-2028.read 8 Sep 2026 | 4 years 9 monthsuntil 31 Dec 2028 | 2 years 6 months | 52% | On the clock2 years 3 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.