Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,307 in Early Access · 4,631 promises read · 1,455 announced, not started

Export CSVHow this is readQuestionnaires read up to 16 Sep 2026
AppliedClock started in 2020Tag: SandboxClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3711,331403%2 months1,32997%58of 1,189 parsed
202556756700%14 months54396%218of 470 parsed
202428928900%2 years 1 month27896%170of 224 parsed
202315615600%3 years 2 months14996%95of 124 parsed
202210910900%4 years 2 months10495%65of 79 parsed
2021868600%5 years 2 months7992%52of 62 parsed
2020717100%6 years 2 months7099%41of 49 parsed
2019646400%7 years 3 months64100%37of 41 parsed
2018545400%8 years 3 months5296%39of 40 parsed
201710210200%9 years 4 months10199%66of 69 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.