How long did they say Early Access would take, and how long has it been? · 3,298 in Early Access · 4,613 promises read · 1,448 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,368 | 1,329 | 393% | 2 months | 1,32697% | 58of 1,187 parsed | — |
| 2025 | 565 | 565 | 00% | 14 months | 54196% | 217of 468 parsed | — |
| 2024 | 289 | 289 | 00% | 2 years 1 month | 27896% | 170of 224 parsed | — |
| 2023 | 156 | 156 | 00% | 3 years 2 months | 14895% | 94of 123 parsed | — |
| 2022 | 109 | 109 | 00% | 4 years 2 months | 10495% | 65of 79 parsed | — |
| 2021 | 86 | 86 | 00% | 5 years 2 months | 7992% | 52of 62 parsed | — |
| 2020 | 71 | 71 | 00% | 6 years 2 months | 7099% | 41of 49 parsed | — |
| 2019 | 63 | 63 | 00% | 7 years 3 months | 63100% | 36of 40 parsed | — |
| 2018 | 54 | 54 | 00% | 8 years 3 months | 5296% | 39of 40 parsed | — |
| 2017 | 101 | 101 | 00% | 9 years 4 months | 10099% | 65of 68 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| AzaAza | Im targeting a full release window in late 2026 as story chapters, expanded biomes, and animated cutscenes are integrated.read 14 Sep 2026 | 3 yearsuntil 31 Dec 2026 | 2 years 8 months | 89% | On the clock4 months left | |
| Path of Exile 2Path of Exile 2 | Path of Exile 2 is leaving Early Access on December 11 2026 PST.the store says it leaves Early Access on 11 Dec 2026 | 2 yearsuntil 11 Dec 2026 | 21 months | 89% | On the clock3 months left | |
| Jötunn's GreedJötunn's Greed | We currently have a rough timeline of about one year after Early Access launches, but this can change based on player feedback. We want to get the complete experience out as soon as we can.read 14 Sep 2026 | about 12 months | 11 months | 89% | On the clock1 month left | |
| WindblownWindblown | We're confident that Windblown will be coming out of Early Access at some point in 2026.read 16 Sep 2026 | 2 years 2 monthsuntil 31 Dec 2026 | 23 months | 88% | On the clock3 months left | |
| King StaticKing Static | Hopefully around 8 to 12 months.read 10 Sep 2026 | 8–12 months | 10 months | 86% | On the clock2 months left | |
| Wild WoodsWild Woods | We expect Early Access to last until approximately winter 2025/2026. The exact duration of Early Access is hard to predict though, since we are a very small team and we plan to significantly let the community’s feedback influence our development from here on.read 15 Sep 2026 | 2 years 1 monthuntil 31 Dec 2026 | 21 months | 85% | On the clock4 months left | |
| Dungeon RampageDungeon Rampage | We anticipate being in early access for 6 - 12 months.read 16 Sep 2026 | 6–12 months | 9 months | 78% | On the clock3 months left | |
| ELbabELbab | We plan for the Early Access period to last about 6 months to 1 year.read 15 Sep 2026 | 6–12 months | 9 months | 76% | On the clock3 months left | |
| Varthos - Heir to the ThroneVarthos - Heir to the Throne | This is of course based on the game's success and how fast we can implement the feedback from our community. For now we're roughly planning with one more year of development in early access.read 14 Sep 2026 | about 12 months | 9 months | 75% | On the clock3 months left | |
| Pixel PiratesPixel Pirates | We anticipate Pixel Pirates will be in Early Access until early 2027. This timeline allows us to incorporate player feedback to shape future content and the player experience.read 13 Sep 2026 | 2 years 1 monthuntil 31 Mar 2027 | 18 months | 73% | On the clock7 months left | |
| Monochrome Echoes - black -Monochrome Echoes - black - | We currently expect Early Access to last for about 3 months, though the schedule may change as development progresses.read 16 Sep 2026 | about 3 months | 2 months | 69% | On the clockDue this month | |
| ClockfallClockfall | The game is set to be release from Early Access in Autumn 2026read 15 Sep 2026 | 6 monthsuntil 30 Nov 2026 | 3 months | 57% | On the clock3 months left | |
| REAL WEB LEGENDS: Carter's QuestREAL WEB LEGENDS: Carter's Quest | The game will likely be in early access for two years, with four years at a very worst-case.read 14 Sep 2026 | 24–48 months | 2 years 1 month | 53% | On the clock23 months left | |
| 明月专属传奇明月专属传奇 | Approximately one monthread 15 Sep 2026 | about 1 month | 2 weeks | 47% | On the clockDue this month | |
| CinderiaCinderia | Approximately 12 months. We move as fast as quality allows.read 16 Sep 2026 | about 12 months | 6 months | 47% | On the clock6 months left | |
| Morbid MetalMorbid Metal | We already have a Year One roadmap, but we’re keeping the timeline flexible so we can integrate community feedback along the way.read 12 Sep 2026 | about 12 months | 5 months | 44% | On the clock7 months left | |
| Into EvilInto Evil | There is a lot of content planned! I am a solo dev, and while I've tried to plan this game out efficiently it'll take me a while to work through it all. My best guess is that Into Evil will be in Early Access for ~2 years. As such, while I'd love for you to play Into Evil as soon as possible, please only buy the Early Access version if you like the look of what's there currently. :)read 13 Sep 2026 | about 2 years | 10 months | 43% | On the clock14 months left | |
| EavorEavor | Depending on how interersted the community is in the game obviously - but I'm planning to have the game in early access for around a year before version 1.0 comes outread 6 Sep 2026 | about 12 months | 5 months | 40% | On the clock7 months left | |
| Dead as DiscoDead as Disco | We estimate around a year, and will adjust based on the feedback we receive. We also plan to update Early Access consistently with fixes, new idols, moves, music, and even more surprises.read 15 Sep 2026 | about 12 months | 4 months | 37% | On the clock8 months left | |
| Fire FieldFire Field | Approximately one year. The timeline may change depending on community feedback and the pace of content additions, including new floors, enemies, items, and story elements.read 14 Sep 2026 | about 12 months | 4 months | 36% | On the clock8 months left | |
| RangedrifterRangedrifter | I will release the game from Early Access in about twelve months, which gives me enough time to implement the systems, locations, encounters, and regions needed for it to be a complete game from start to finish.read 12 Sep 2026 | about 12 months | 4 months | 33% | On the clock8 months left | |
| MÖRK BORG Heresy SupremeMÖRK BORG Heresy Supreme | We plan to remain in Early Access for approximately 6 to 12 months. This window gives us enough time to act on community feedback, expand content, and polish the experience before the full 1.0 release.read 16 Sep 2026 | 6–12 months | 4 months | 32% | On the clock8 months left | |
| AksunAksun | We currently expect the game to remain in Early Access for around 6 months. Our current plan is to launch in Early Access in July, and then work toward the full release around November or December. This schedule may change depending on development progress and player feedback, but our goal is to keep the Early Access period focused and actively updated.read 16 Sep 2026 | about 6 months | 2 months | 31% | On the clock4 months left | |
| DarkStone RestorationDarkStone Restoration | We expect Darkstone Restoration to remain in Early Access for several months. The exact duration may vary depending on development progress, technical requirements, and community feedback. Rather than commit to a fixed final date too early, we want to keep enough flexibility to do the work properly.read 15 Sep 2026 | 3–9 months | 3 months | 31% | On the clock6 months left | |
| RustPlowRustPlow | We plan to run Early Access for about 6 months before officially releasing the full game.read 6 Sep 2026 | about 6 months | 2 months | 31% | On the clock4 months left | |
| TrakoniusTrakonius | Within 1 year we want to go to Full Release.read 16 Sep 2026 | 0–12 months | 4 months | 30% | On the clock8 months left | |
| Lords Of HeckLords Of Heck | 6 to 12 monthsread 14 Sep 2026 | 6–12 months | 3 months | 28% | On the clock9 months left | |
| Trials SurvivorsTrials Survivors | All core features will be available from day one in Early Access. Our main focus is on expanding content by adding more enemies, spells, classes, maps and systems to deepen the experience. We expect to deliver a version that fully meets player expectations in about a year.read 15 Sep 2026 | about 12 months | 3 months | 28% | On the clock9 months left | |
| Slay The BerserkerSlay The Berserker | 3 months... Time enough to get feedback and update the ending part.read 13 Sep 2026 | about 3 months | 3 weeks | 23% | On the clock2 months left | |
| CrystalynCrystalyn | I plan to keep the game in Early Access for about 3 months, but this could change depending on how fast I can make progress, and player feedback.read 13 Sep 2026 | about 3 months | 3 weeks | 23% | On the clock2 months left | |
| Phantom TowerPhantom Tower | Our current goal is to reach the full 1.0 release by the first half of 2027. While we have a clear roadmap, we want to remain flexible enough to incorporate player suggestions and ensure every feature is fully polished before leaving Early Access.read 14 Sep 2026 | 12 monthsuntil 30 Jun 2027 | 2 months | 18% | On the clock10 months left | |
| The Loomsong Chronicle IdleThe Loomsong Chronicle Idle | 3-6 months at most, I hope.read 15 Sep 2026 | 3–6 months | 4 weeks | 16% | On the clock5 months left | |
| SunriseSunrise | Anything can change, but our primary goal is to have a finished and full release out of the Early Access stage sometime in December 2027 / January - March of 2028 as long as there's no interruptions, as again, we are a small team of people.read 14 Sep 2026 | 22 monthsuntil 31 Mar 2028 | 4 months | 16% | On the clock18 months left | |
| ExoTrainExoTrain | About one year. However, we may significantly expand our plans based on player feedback and requests.read 15 Sep 2026 | about 12 months | 2 months | 16% | On the clock10 months left | |
| Tears of MetalTears of Metal | We are planning for Tears of Metal to be in Early Access for 4 to 12 months, depending on feedback from players.read 15 Sep 2026 | 4–12 months | 2 months | 15% | On the clock10 months left | |
| 骷髅传奇骷髅传奇 | Approximately one month.read 15 Sep 2026 | about 1 month | 4 days | 15% | On the clockDue this month | |
| Roll The BonesRoll The Bones | At this point the most cautious estimate would be: no longer than one year.read 15 Sep 2026 | 0–12 months | 2 months | 14% | On the clock10 months left | |
| Slaymeji: Roguelite Desktop SurvivorSlaymeji: Roguelite Desktop Survivor | I expect Early Access to last about four to five months. My current target for 1.0 is the end of 2026 or the start of 2027. That estimate is based on the work left in the current scope. Bosses and elites still need their own behavior. More wave types and skill tree branches are planned. Cosmetics and the wider balance pass also need to be finished. If player feedback shows that the game needs more time, I will extend the schedule.read 6 Sep 2026 | 4–5 months | 2 weeks | 11% | On the clock4 months left | |
| Soulbound: OnlineSoulbound: Online | We expect to be in Early Access for roughly 12 to 18 months. We care more about getting it right than hitting a date, so we'll leave Early Access when the game reaches the scope and polish we're aiming for, and we'll keep the community updated on our progress throughout.read 16 Sep 2026 | 12–18 months | 2 months | 10% | On the clock16 months left | |
| Echoes of MystraliaEchoes of Mystralia | Our goal is to keep this Early Access period relatively short and community-focused, allowing us to finish and polish the game ahead of full release. We aim to deliver the final version within a year.read 16 Sep 2026 | 0–12 months | 1 month | 10% | On the clock11 months left | |
| LuminaryLuminary | We are initially planning for 1 year until an official 1.0 release. But if the early access is a bigger success than expected and the community wants us to go bigger with our content, we may add an additional time for that.read 14 Sep 2026 | about 12 months | 1 month | 10% | On the clock11 months left | |
| ZeroPointZeroPoint | ZERO POINT is expected to remain in Early Access for approximately six months. However, this schedule may change depending on development progress and the number of issues discovered during Early Access. Our current plan is to remain in Early Access while we continue evaluating the overall stability and completeness of the experience. The timing of the full release may change depending on development progress and player feedback.read 6 Sep 2026 | about 6 months | 2 weeks | 10% | On the clock5 months left | |
| Parasited WillParasited Will | We estimate that the game will remain in Early Access for approximately 8 to 12 months. This timeframe will allow us to iterate based on community feedback and complete the planned content production for the First Chapter of the game.read 7 Sep 2026 | 8–12 months | 4 weeks | 7% | On the clock11 months left | |
| Raven ErrantRaven Errant | About 6 months for the planned features to be finalized, this is mostly new warband factions and additional weapons, armor and equipment. Depending on the level of player feedback and feature/gameplay requests this could be longer.read 12 Sep 2026 | about 6 months | 2 weeks | 7% | On the clock6 months left | |
| 雀神 -infinity-雀神 -infinity- | At this point, we expect the game to remain in Early Access for about one year. This may change depending on development progress and player feedback, but our plan is to continue improving the game and adding content throughout that period.read 15 Sep 2026 | about 12 months | 3 weeks | 5% | On the clock11 months left | |
| Void RegaliaVoid Regalia | About a year.read 9 Sep 2026 | about 12 months | 2 weeks | 5% | On the clock11 months left | |
| ThorgardThorgard | I currently expect Thorgard to remain in Early Access for approximately 6–12 months. However, this may change depending on player feedback and the development of the planned content.read 13 Sep 2026 | 6–12 months | 3 days | 1% | On the clock12 months left | |
| Wukong FightsWukong Fights | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 15 Sep 2026 | about 18 months | 2 days | 0% | On the clock18 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.