How long did they say Early Access would take, and how long has it been? · 3,172 in Early Access · 4,412 promises read · 1,392 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,343 | 1,309 | 343% | 2 months | 1,29997% | 56of 1,167 parsed | — |
| 2025 | 542 | 542 | 00% | 14 months | 51495% | 201of 442 parsed | — |
| 2024 | 280 | 280 | 00% | 2 years 1 month | 26896% | 163of 216 parsed | — |
| 2023 | 153 | 153 | 00% | 3 years 2 months | 14595% | 94of 121 parsed | — |
| 2022 | 103 | 103 | 00% | 4 years 2 months | 9895% | 61of 74 parsed | — |
| 2021 | 82 | 82 | 00% | 5 years 3 months | 7591% | 50of 60 parsed | — |
| 2020 | 68 | 68 | 00% | 6 years 2 months | 6799% | 39of 46 parsed | — |
| 2019 | 60 | 60 | 00% | 7 years 3 months | 60100% | 34of 37 parsed | — |
| 2018 | 51 | 51 | 00% | 8 years 3 months | 4996% | 36of 37 parsed | — |
| 2017 | 85 | 85 | 00% | 9 years 3 months | 8499% | 53of 56 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| skate.skate. | We don’t have a fixed timeline to officially exit Early Access, as the game will evolve, grow, and improve based on player feedback. However, we expect to move towards a “full” release approximately a year out from the start of Early Access but we don’t know for certain at this time.read 15 Sep 2026 | about 12 months | 12 months | 100% | On the clockDue this month | |
| ResoniteResonite | We expect roughly 2-3 years of active development to implement features, optimizations and tweaks before we consider the project to be in a polished enough state to take it out of early access. We do not have plans to significantly alter our development cycle after full release and will continue adding new major features and optimizations thanks to the open ended nature of this project.read 15 Sep 2026 | 24–36 months | 2 years 11 months | 98% | On the clockDue this month | |
| InfernaInferna | Inferna will remain in Early Access until the planned Level 120 expansion and expanded endgame systems are fully implemented and stable. Our current target is to transition out of Early Access in 2026. As a growing MMORPG, the timeline depends on polish, balancing, and community feedback.read 5 Sep 2026 | 7 yearsuntil 31 Dec 2026 | 6 years 9 months | 96% | On the clock3 months left | |
| Unnamed Space IdleUnnamed Space Idle | The game should be ready for full release after an engine upgrade and UI rework. Plus a bit more content. That should be completed hopefully in 2026, but thats hard to pinpoint.read 13 Sep 2026 | 3 years 5 monthsuntil 31 Dec 2026 | 3 years 2 months | 92% | On the clock3 months left | |
| Stay OutStay Out | We hope to get out of the early access phase for the winter of 2027, as soon as the game is brought in the form that suits both us and the players. We know what we want to achieve and doing everything possible to release the game in the version that we plan.read 10 Sep 2026 | 8 years 1 monthuntil 31 Dec 2027 | 6 years 10 months | 84% | On the clock15 months left | |
| GenderShiftGenderShift | 2-3 months.read 15 Sep 2026 | 2–3 months | 2 months | 61% | On the clock1 month left | |
| Shattered VoidShattered Void | Until all sides of game would be polished and all plans completed. In rough approximation it will need a few years, but base game is already done and can be played freely with no restrictionsread 10 Sep 2026 | 24–48 months | 2 years 1 month | 53% | On the clock23 months left | |
| AifuAifu | We estimate that Aifu will be in Early Access for approximately 3 to 6 months. This timeframe will depend directly on the feedback we receive from the community and how long it takes us to implement and polish the new features, customization tools, and content expansions that we choose to prioritize together before the official full release.read 15 Sep 2026 | 3–6 months | 2 months | 40% | On the clock4 months left | |
| Dave's Wrecking Yard 3DDave's Wrecking Yard 3D | Development of this game may take some time so I believe 2 years will be the maximum.read 13 Sep 2026 | about 2 years | 9 months | 37% | On the clock15 months left | |
| Warped UniverseWarped Universe | While the exact duration is uncertain, we estimate that Warped Universe will remain in Early Access for approximately 6 to 12 months. Season Zero will go through multiple iterations as we refine key systems, including Random Map Systems, Itemization, Stat Balance, and Multiplayer gameplay across all game modes.read 15 Sep 2026 | 6–12 months | 4 months | 36% | On the clock8 months left | |
| Heroes of ArtadisHeroes of Artadis | The game will be in early access for about 12 months, depending on player feedback and how many tweaks and improvements we’ll end up needing to make.read 14 Sep 2026 | about 12 months | 4 months | 35% | On the clock8 months left | |
| SHADOWBOX: Mausoleum of Natural HistorySHADOWBOX: Mausoleum of Natural History | We anticipate beta testing of SHADOWBOX will take place over the course of around 5 years.read 8 Sep 2026 | about 5 years | 20 months | 34% | On the clock3 years 4 months left | |
| Sidekick AISidekick AI | We're targeting 6–9 months. We'll exit Early Access when (1) cross-session memory is reliable, (2) our top 50 games are deeply tuned, and (3) reviewers tell us we're ready.read 12 Sep 2026 | 6–9 months | 3 months | 29% | On the clock6 months left | |
| Sudden Attack Zero PointSudden Attack Zero Point | We currently plan to remain in Early Access for approximately 6 months. During this period, we will actively incorporate community feedback before transitioning to the official release.read 12 Sep 2026 | about 6 months | 2 months | 26% | On the clock4 months left | |
| The Suitcase AgentsThe Suitcase Agents | Approximately one year.read 11 Sep 2026 | about 12 months | 2 months | 16% | On the clock10 months left | |
| Evitania Online - Idle RPGEvitania Online - Idle RPG | We expect the game to remain in Early Access for roughly 2–3 years, depending on development progress and community feedback. We have ambitious plans for the game, and we want to take the time needed to properly expand and refine the experience. Early Access will end when both our team and the community feel the game is ready for a full release.read 12 Sep 2026 | 24–36 months | 5 months | 15% | On the clock2 years 7 months left | |
| Crossbench3DCrossbench3D | It will be in Early Access for 6-9 months while feedback comes back and other levels are created.read 8 Sep 2026 | 6–9 months | 4 weeks | 11% | On the clock8 months left | |
| StreamOXStreamOX | about 1 yearread 10 Sep 2026 | about 12 months | 3 weeks | 6% | On the clock11 months left | |
| TyrTyr | We anticipate being in Early Access for about 12 months before moving to full release. However, we're committed to taking the time necessary to deliver a polished, complete experience rather than rushing to meet an arbitrary deadline, so we’ll adapt and communicate changes as we gather feedback.read 15 Sep 2026 | about 12 months | 2 weeks | 4% | On the clock12 months left | |
| OpenSheet 3.5e SRDOpenSheet 3.5e SRD | We expect OpenSheet 3.5e SRD to remain in Early Access for approximately 12 to 18 months. This timeline may change as development progresses and as we continue improving the application based on community feedback.read 10 Sep 2026 | 12–18 months | 3 weeks | 3% | On the clock17 months left | |
| Salasasa - 开源麻将平台Salasasa - 开源麻将平台 | Given the significant gap between our current progress and our long-term vision, this phase is expected to last for quite some time. It is a long and arduous journey to evolve from supporting only basic features—such as matches, game records, spectating, and matchmaking, along with a handful of rules—to our ultimate goal of cataloging hundreds of distinct variations. Nevertheless, the development team remains fully committed. We plan to conclude the Early Access period in 2030, by which time we aim to have progressed sufficiently to release a comprehensive mid-term version.read 15 Sep 2026 | 4 years 4 monthsuntil 31 Dec 2030 | 4 weeks | 2% | On the clock4 years 3 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.