Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,136 in Early Access · 4,361 promises read · 1,383 announced, not started

Export CSVHow this is readQuestionnaires read up to 15 Sep 2026
AppliedClock started in 2026Tag: FPSClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3291,295343%2 months1,28296%56of 1,152 parsed
202554154100%14 months51395%200of 441 parsed
202427727700%2 years 1 month26495%160of 213 parsed
202315215200%3 years 2 months14495%93of 120 parsed
202210210200%4 years 2 months9795%61of 74 parsed
2021797900%5 years 2 months7291%47of 57 parsed
2020686800%6 years 2 months6799%39of 46 parsed
2019595900%7 years 3 months59100%33of 36 parsed
2018484800%8 years 3 months4696%34of 35 parsed
2017797900%9 years 3 months7899%48of 51 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
RotfrontBlackridge Entertainment · entered 21 May 2026RotfrontBlackridge Entertainment · entered 21 May 20262-4 Month'sread 14 Sep 20262–4 months4 months97%On the clockDue this month
Beyond Enemy Lines - VietnamPolygon Art Publishing · entered 22 May 2026Beyond Enemy Lines - VietnamPolygon Art Publishing · entered 22 May 2026We’re aiming for around 2 to 4 months in Early Access. This may change depending on player feedback and how development progresses.read 15 Sep 20262–4 months4 months96%On the clockDue this month
AtomixT.M.Ngulo · entered 6 May 2026AtomixT.M.Ngulo · entered 6 May 2026Roughly 6 months.read 15 Sep 2026about 6 months4 months73%On the clock2 months left
Backrooms Game CreatorPixel Games · entered 29 May 2026Backrooms Game CreatorPixel Games · entered 29 May 2026Till Oct 2026read 8 Sep 20265 monthsuntil 31 Oct 20264 months72%On the clock1 month left
COLLAPSE COMPANYVOLT-TECKS GAME STUDIO · entered 30 Jan 2026COLLAPSE COMPANYVOLT-TECKS GAME STUDIO · entered 30 Jan 2026We currently expect the Early Access period to last approximately 8 to 12 months. However, this timeframe may change depending on the scale of the systems we plan to implement and the amount of feedback we receive from players.read 13 Sep 20268–12 months8 months63%On the clock4 months left
Away From LifeIZilla Games · entered 22 Apr 2026Away From LifeIZilla Games · entered 22 Apr 2026We are planning a full release of the game for end 2026.read 14 Sep 20268 monthsuntil 31 Dec 20265 months60%On the clock3 months left
ENCHAINmattlawrdev · entered 13 Feb 2026ENCHAINmattlawrdev · entered 13 Feb 2026Approximately 1 year. Any necessary time will be taken to make the full game into something I am happy to release.read 12 Sep 2026about 12 months7 months59%On the clock5 months left
PROTON VRTorstein Systems · entered 1 May 2026PROTON VRTorstein Systems · entered 1 May 20261.0 Release is planned for Winter 2026 Early Access is the foundation where I build my game on. Player feedback is crucial to refine mechanics, expand content, and ensure every feature meets the quality this game deserves. This is my first game, I will not pretend to know everything about developing and game, so I heavily rely on my players to help me see the things I miss. Together, we’ll build a polished and fun retro VR shooter worthy of its vision.read 12 Sep 20268 monthsuntil 31 Dec 20265 months57%On the clock3 months left
Metal GooseKiakkers · entered 28 Feb 2026Metal GooseKiakkers · entered 28 Feb 2026The game will remain in early access until the second area is completed and polished, which is expected to take about a year.read 14 Sep 2026about 12 months7 months55%On the clock5 months left
ASTRALGURACORP® · entered 30 Jan 2026ASTRALGURACORP® · entered 30 Jan 2026ASTRAL intends to remain in Early Access until we’re confident it meets our quality standards and delivers a complete experience. Depending on progress, we intend to aim for full release around Q4 2026 / Q1 2027. This remains contingent on community feedback and our velocity in refining gameplay, adding content, and polishing the title.read 7 Sep 202614 monthsuntil 31 Mar 20278 months54%On the clock6 months left
Reaper ActualDistinct Possibility Studios, Inc. · entered 29 May 2026Reaper ActualDistinct Possibility Studios, Inc. · entered 29 May 2026We are hoping to be feature complete in 2026.read 15 Sep 20267 monthsuntil 31 Dec 20264 months52%On the clock3 months left
Out of ActionDoku Games LTD · entered 22 Jan 2026Out of ActionDoku Games LTD · entered 22 Jan 2026Roughly 12–18 months. That may change depending on development progress and feedback.read 14 Sep 202612–18 months8 months43%On the clock10 months left
Far Far WestFireshine Games · entered 28 Apr 2026Far Far WestFireshine Games · entered 28 Apr 2026Currently, we are planning for a 12-month Early Access period.read 15 Sep 2026about 12 months5 months39%On the clock7 months left
NO BACKUPSerundeox · entered 9 May 2026NO BACKUPSerundeox · entered 9 May 2026I expect the game to remain in Early Access for around 6 to 12 months, depending on community feedback and development progress. I won’t rush. I'll take the time needed to deliver the level of quality and content the game deserves.read 15 Sep 20266–12 months4 months36%On the clock8 months left
Better Than DeadMicroProse Software · entered 12 May 2026Better Than DeadMicroProse Software · entered 12 May 2026We plan to be in Early Access for 6-12 months. If this changes, we will notify the community in advance.read 15 Sep 20266–12 months4 months35%On the clock8 months left
Halls of NyarlathotepBoared Dog · entered 15 May 2026Halls of NyarlathotepBoared Dog · entered 15 May 2026We expect the game to remain in Early Access for about a year, possibly a little longer. This timeline allows us to expand content, polish core systems, and integrate community feedback to deliver a complete and refined experience.read 14 Sep 2026about 12 months4 months34%On the clock8 months left
Red Tears: AngolaArun Haines · entered 27 May 2026Red Tears: AngolaArun Haines · entered 27 May 2026Atleast 1 year. I plan to release patches and updates to the game as much as I can (Roughly every week or few months).read 7 Sep 2026about 12 months4 months31%On the clock8 months left
RuneblightZero Percent Juice · entered 13 Feb 2026RuneblightZero Percent Juice · entered 13 Feb 2026Our target full release is late 2027/early 2028.read 15 Sep 20262 years 2 monthsuntil 31 Mar 20287 months27%On the clock19 months left
IronWoodCheeseStick Studios · entered 26 Jun 2026IronWoodCheeseStick Studios · entered 26 Jun 2026We're planning on fully releasing IronWood sometime in early 2027. We plan to focus on other games and projects while we're continually updating IronWood, but at the moment our deadline for releasing IronWood out of Early Access will take place in either March or April of 2027, though of course it could possibly take more or less time depending on how the development process goes.read 13 Sep 202610 monthsuntil 30 Apr 20273 months27%On the clock7 months left
Sudden Attack Zero PointNEXON · entered 30 Jul 2026Sudden Attack Zero PointNEXON · entered 30 Jul 2026We currently plan to remain in Early Access for approximately 6 months. During this period, we will actively incorporate community feedback before transitioning to the official release.read 12 Sep 2026about 6 months2 months26%On the clock4 months left
Bad PixelsDadako · entered 31 Jul 2026Bad PixelsDadako · entered 31 Jul 20263 to 6 monthsread 14 Sep 20263–6 months2 months26%On the clock4 months left
Deadline EscapeDeadlineEscape · entered 16 Mar 2026Deadline EscapeDeadlineEscape · entered 16 Mar 2026We estimate the game will remain in Early Access for roughly 1 to 2 years, depending on feedback and development progress.read 15 Sep 202612–24 months6 months25%On the clock18 months left
'83Blue Dot Games · entered 23 Apr 2026'83Blue Dot Games · entered 23 Apr 2026We intend the game to be in Early Access until mid-to-late 2027 with regular updates happening during this period. We’ll also aim to trial new biomes and maps alongside new gameplay mechanics, new vehicles and new weapons. Whilst doing this, we plan to continue the optimisation process, improving the gameplay experience for players with all kinds of systems.read 15 Sep 202620 monthsuntil 31 Dec 20275 months24%On the clock15 months left
The StickmanSimple Shark · entered 31 Mar 2026The StickmanSimple Shark · entered 31 Mar 2026I'm planning to keep the game in Early Access until I've added all the levels, PvP modes, and other features I have planned. A rough estimate is that it would come out of early access in 12-24 months.the store says it leaves Early Access on 21 Sep 202612–24 months6 months23%On the clock18 months left
EMPULSE1047 Games · entered 24 Jun 2026EMPULSE1047 Games · entered 24 Jun 2026We expect EMPULSE to be in Early Access for 9-12 months. The exact timeline depends on player feedback and how quickly we can refine movement, maps, core systems and deliver the game our players want. Our goal is to move to full release once the gameplay feel, content, and stability meet both our standards and that of our players.read 13 Sep 20269–12 months3 months23%On the clock9 months left
Blood ReaverHell Byte Studios · entered 15 Apr 2026Blood ReaverHell Byte Studios · entered 15 Apr 2026We expect Blood Reaver to remain in Early Access for approximately 1–2 years, depending on development progress and feedback during development.read 9 Sep 202612–24 months5 months21%On the clock19 months left
Last PlanetVertices Art Studio · entered 18 Feb 2026Last PlanetVertices Art Studio · entered 18 Feb 2026Early Access is planned to last approximately 24 to 36 months, depending on community feedback and the adjustments required to achieve the game’s final vision.the store says it leaves Early Access on 31 Dec 202924–36 months7 months19%On the clock2 years 5 months left
Kill the Man in the Houseno1garfieldfan · entered 13 Aug 2026Kill the Man in the Houseno1garfieldfan · entered 13 Aug 2026Approximately six months.read 5 Sep 2026about 6 months1 month18%On the clock5 months left
Mafia Life SimulatorCSN Games · entered 16 Jul 2026Mafia Life SimulatorCSN Games · entered 16 Jul 2026We currently expect the game to remain in Early Access for approximately 6 to 12 months. During this period, we plan to refine existing features and evaluate community feedback as development continues.read 8 Sep 20266–12 months2 months17%On the clock10 months left
Deep Rock Galactic: Rogue CoreGhost Ship Publishing · entered 20 May 2026Deep Rock Galactic: Rogue CoreGhost Ship Publishing · entered 20 May 2026We expect Rogue Core to be in Early Access for 18 to 24 months.read 15 Sep 202618–24 months4 months16%On the clock20 months left
Killer BeanKiller Bean Studios LLC · entered 8 Jun 2026Killer BeanKiller Bean Studios LLC · entered 8 Jun 2026This game will probably be in Early Access for 2 years. That would give me time to add key features like online co-op and a vast variety of content. I am planning to release major content updates every 2 months during Early Access.read 10 Sep 20262–24 months3 months14%On the clock21 months left
Market Simulation: Rush HourThree Months Games · entered 6 Jul 2026Market Simulation: Rush HourThree Months Games · entered 6 Jul 2026We expect Market Simulation: Rush Hour to stay in Early Access for approximately 12–18 months. During this time, we plan to expand core gameplay systems, improve balance, and add new content based on player feedback. The timeline may change as development continues, but our goal is a polished and complete full release.read 11 Sep 202612–18 months2 months13%On the clock16 months left
SkillWarzBaltverge Games · entered 30 Jul 2026SkillWarzBaltverge Games · entered 30 Jul 2026We expect SkillWarz to remain in Early Access for approximately 12 months. The exact duration will depend on community feedback and the level of polish we want to achieve before considering the Steam edition complete.read 15 Sep 2026about 12 months2 months13%On the clock10 months left
DuelgroundsSauna Interactive · entered 28 Aug 2026DuelgroundsSauna Interactive · entered 28 Aug 2026We expect the game to remain in Early Access for approximately 3–5 months. However, the exact duration may vary depending on community feedback, feature development, and the overall progress of the project.read 6 Sep 20263–5 months3 weeks12%On the clock4 months left
Road to VostokRoad to Vostok Ltd. · entered 7 Apr 2026Road to VostokRoad to Vostok Ltd. · entered 7 Apr 2026Road to Vostok is a long-term project, and a rough estimate for how long the game will be in Early Access is approximately 2–4 years. However, this estimate depends on multiple factors that cannot yet be determined. In terms of content, the game will leave Early Access once all planned features are implemented and the game is fully replayable. These planned features are categorized into different builds and updates, which players can track using the in-game roadmap available on the main menu. All planned features and upcoming builds until the full launch will be free and shared roughly quarterly with everyone who has purchased the Early Access version of the game.read 5 Sep 202624–48 months5 months11%On the clock3 years 7 months left
SCP: ReEnterDawid Pawełek · entered 7 Aug 2026SCP: ReEnterDawid Pawełek · entered 7 Aug 2026We currently plan for the game to be in Early Access for approximately 12 months. This timeline may change depending on the scope of new features and the valuable feedback we receive from the community.read 14 Sep 2026about 12 months1 month11%On the clock11 months left
Dot ClickerWraith Esports · entered 13 Aug 2026Dot ClickerWraith Esports · entered 13 Aug 2026Since the Early Access period for Dot Clicker will be mostly based on the demands and requests of the aiming community, we can't tell how long this is going to take since for similar games this took years before. Though, with Dot Clicker, we aim to fully listen to the community and also learn from similar games in order to make the Early Access period go as smoothly and as fast as possible. We currently expect Dot Clicker to remain in Early Access for approximately 9-12 months.read 11 Sep 20269–12 months1 month9%On the clock11 months left
Nazi ZombiesFossettGaming · entered 30 Jul 2026Nazi ZombiesFossettGaming · entered 30 Jul 2026This game will be in early access for approximately 1-2 years.read 13 Sep 202612–24 months2 months7%On the clock22 months left
Backrooms Manager - TogetherNyxtails Studio · entered 14 Aug 2026Backrooms Manager - TogetherNyxtails Studio · entered 14 Aug 2026We currently expect Backrooms Manager - Together to remain in Early Access for approximately 12 to 18 months. This estimate may change depending on development progress, player feedback, and the amount of content we decide to add before the full release.read 6 Sep 202612–18 months1 month6%On the clock17 months left
TUBx TacticalMoose Byte Studio · entered 25 Aug 2026TUBx TacticalMoose Byte Studio · entered 25 Aug 2026We plan to keep the game in Early Access for roughly 6 to 12 months. This timeline gives us enough room to develop our planned content updates while remaining flexible to player feedback and community requests.read 13 Sep 20266–12 months3 weeks6%On the clock11 months left
FIRE STATEUnderFire · entered 7 Aug 2026FIRE STATEUnderFire · entered 7 Aug 2026We anticipate FIRE STATE will be in Early Access for approximately 12 to 24 months. The exact duration will depend on development progress and community feedback, as our goal is to achieve an ideal level of completeness and quality for the full release.read 9 Sep 202612–24 months1 month5%On the clock23 months left
アバタークエスト オンラインlv10.jp · entered 28 Aug 2026アバタークエスト オンラインlv10.jp · entered 28 Aug 2026We expect to be in Early Access for roughly 12 months, and we are aiming to leave Early Access around the end of 2027. Game development can be unpredictable, so this estimate may shift depending on our progress and on the feedback we receive from players.read 6 Sep 2026about 12 months3 weeks5%On the clock11 months left
BEATSHIFT ARENABondigi Games · entered 14 Aug 2026BEATSHIFT ARENABondigi Games · entered 14 Aug 2026We expect the game to remain in Early Access for roughly 12–24 months. This timeframe allows core systems, balance, progression, and content pipelines to mature through real player feedback and live iteration. Development will remain active throughout Early Access, and the timeline may shift as systems evolve and the scope becomes clearer, but the goal is a stable, well-tested foundation before full release.read 6 Sep 202612–24 months1 month4%On the clock23 months left
Veibyn's GunGameveibyn · entered 2 Sep 2026Veibyn's GunGameveibyn · entered 2 Sep 2026I currently expect Veibyn's GunGame to remain in Early Access for approximately 6–12 months. This is an estimate and may change depending on development progress and player feedback.read 15 Sep 20266–12 months2 weeks4%On the clock12 months left
The Last ShootoutMinus One · entered 4 Sep 2026The Last ShootoutMinus One · entered 4 Sep 20266 months up to a year. It'll be enough time to polish the game further, add more features, more maps, more characters etc.read 10 Sep 20266–12 months2 weeks3%On the clock12 months left
Last Light: SurvivalBudGamesCorp · entered 31 Aug 2026Last Light: SurvivalBudGamesCorp · entered 31 Aug 2026We expect Last Light: Survival to remain in Early Access for approximately 12 to 18 months. This timeframe allows us to steadily expand the game with new content, features, and improvements while carefully incorporating player feedback and ensuring overall stability and quality. Development progress may vary depending on community input and testing results, but our focus is on delivering a polished and complete full release rather than rushing the process.read 6 Sep 202612–18 months2 weeks3%On the clock17 months left
Exit WaysASKES · entered 7 Sep 2026Exit WaysASKES · entered 7 Sep 2026We currently project that Exit Ways will remain in Early Access for approximately 6 to 12 months. During this period, our primary focus will be on balancing, performance polishing, and feature development.read 15 Sep 20266–12 months1 week2%On the clock12 months left
Infected EscapedALG_Game Studio · entered 27 Aug 2026Infected EscapedALG_Game Studio · entered 27 Aug 2026About 2 to 3 yearsread 14 Sep 202624–36 months3 weeks2%On the clock2 years 11 months left
WARDOGSTeam17 · entered 10 Sep 2026WARDOGSTeam17 · entered 10 Sep 2026We expect WARDOGS to remain in Early Access for around 1 to 2 years. We are adamant that we do not want to be in Early Access for a long time. That time is planned for expanding content, improving systems, refining balance, and responding to player feedback. The exact duration may change depending on how development and community feedback evolves.read 15 Sep 202612–24 months6 days1%On the clock2 years left
SewerHard Shark Games · entered 14 Sep 2026SewerHard Shark Games · entered 14 Sep 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 15 Sep 2026about 18 months2 days0%On the clock18 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.