Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,458 in Early Access · 4,864 promises read · 1,518 announced, not started

Export CSVHow this is readQuestionnaires read up to 17 Sep 2026
AppliedClock started in 2026Tag: AdventureClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,4011,356453%2 months1,36297%59of 1,216 parsed
202558958900%14 months56696%227of 493 parsed
202429629600%2 years 1 month28697%176of 231 parsed
202316316300%3 years 2 months15696%100of 129 parsed
202211511500%4 years 3 months11096%68of 82 parsed
2021909000%5 years 2 months8493%55of 65 parsed
2020747400%6 years 2 months7399%44of 52 parsed
2019666600%7 years 3 months66100%38of 42 parsed
2018565600%8 years 3 months5598%40of 41 parsed
201715215200%9 years 5 months15199%103of 106 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Rectangle JumpGGcarrothead · entered 18 Aug 2026Rectangle JumpGGcarrothead · entered 18 Aug 2026I currently expect Rectangle Jump to be in Early Access for approximately one month. During this time, I will be finishing and polishing the remaining main levels and extra levels, fixing bugs, balancing the game, and making improvements based on player feedback. The exact length may change if additional development or testing is needed. I would rather extend Early Access if necessary than release the full version before it is ready.read 6 Sep 2026about 1 month4 weeks99%On the clockDue this month
BoardlikeBozz · entered 23 Apr 2026BoardlikeBozz · entered 23 Apr 2026I don’t expect a long development road ahead. 5 months should be enough to polish the details and get the balancing right.read 10 Sep 2026about 5 months5 months97%On the clockDue this month
Way of the Hunter 2THQ Nordic · entered 26 Mar 2026Way of the Hunter 2THQ Nordic · entered 26 Mar 2026We currently expect Early Access to last half a year. Because development time heavily depends on the community feedback we receive, the real duration can vary.read 17 Sep 2026about 6 months6 months96%On the clockDue this month
HYPNOSRedlock Studio · entered 6 May 2026HYPNOSRedlock Studio · entered 6 May 20264 to 5 month ! We’ll publish the full Early Access roadmap here, but rest assured that we’ve planned for a fairly short duration: Four to five months maximum. This will allow us to complete the content for the final stages of this project, while also giving us time to take on board all the feedback we hope to receive during this period. There will already be plenty to keep you occupied for hours in these dreamlike lands that we are crafting with passion.read 15 Sep 20264–5 months4 months88%On the clockDue this month
The graveyard duty fall of the last demon Faustina Mutamba · entered 16 Mar 2026The graveyard duty fall of the last demon Faustina Mutamba · entered 16 Mar 2026Roughly 6-7 months, depending on feedback and development.read 15 Sep 20266–7 months6 months87%On the clockDue this month
Silk and SabreJellyFluff Games · entered 13 Apr 2026Silk and SabreJellyFluff Games · entered 13 Apr 2026We plan to keep Silk and Sabre in Early Access for up to six months. This timeline may change depending on development progress and player feedback.the store says it leaves Early Access on 15 Oct 20260–6 months5 months86%On the clockDue this month
Backrooms Game CreatorPixel Games · entered 29 May 2026Backrooms Game CreatorPixel Games · entered 29 May 2026Till Oct 2026read 8 Sep 20265 monthsuntil 31 Oct 20264 months73%On the clock1 month left
Paradise Lust 3Flexible Media · entered 16 Jan 2026Paradise Lust 3Flexible Media · entered 16 Jan 2026We expect to remain in Early Access through 2026.read 15 Sep 202611 monthsuntil 31 Dec 20268 months73%On the clock3 months left
Isekai Adventurer GuildBeard Bear · entered 13 Jan 2026Isekai Adventurer GuildBeard Bear · entered 13 Jan 2026I’m aiming for the full release in the second half of 2026.read 16 Sep 202612 monthsuntil 31 Dec 20268 months68%On the clock4 months left
Mistboundaworyrate · entered 22 Mar 2026Mistboundaworyrate · entered 22 Mar 2026The final episode of Mistbound is planned for release in 2026.read 7 Sep 20269 monthsuntil 31 Dec 20266 months65%On the clock3 months left
Vampires: Bloodlord RisingToplitz Productions · entered 30 Jan 2026Vampires: Bloodlord RisingToplitz Productions · entered 30 Jan 2026Our plan is to stay in Early Access for roughly 12 months to implement all the features we have on our roadmap. This also allows us to incorporate the community feedback and finalize all elements before the full release. Depending on issues like performance optimization or bugfixing beyond the expected allocated time for that, the timing might be changed, though.read 16 Sep 2026about 12 months8 months63%On the clock4 months left
Touhou Blooming Soul二色幽紫蝶 · entered 30 Jan 2026Touhou Blooming Soul二色幽紫蝶 · entered 30 Jan 2026est. 6-12 monthsread 16 Sep 20266–12 months8 months63%On the clock4 months left
Dig IslandFiftyEight Studios · entered 30 Jan 2026Dig IslandFiftyEight Studios · entered 30 Jan 2026The early access period will probably less than a year. The game will develop even more during this time as more features and content are included.read 15 Sep 20260–12 months8 months63%On the clock4 months left
Voodoo Fishin'Lost Arcade · entered 31 Mar 2026Voodoo Fishin'Lost Arcade · entered 31 Mar 2026We expect the game to remain in Early Access until Spooky Season 2026. This timeframe allows us to gather player feedback, iterate on core systems, and grow the game at a sustainable pace as we work toward the full release.the store says it leaves Early Access on 13 Oct 20269 monthsuntil 31 Dec 20266 months62%On the clock3 months left
Dino Ramen ExpressANTIGames · entered 14 Feb 2026Dino Ramen ExpressANTIGames · entered 14 Feb 2026Roughly 6 months to a year…I know that might sound unreliable…But what if those 6 months include at least one small content update every day (bug fixes not counted), and one major story update every week?It’s possible that in just a few weeks, ARKPARK · HURRYUP will already feel like a full 1.0 release.We’ve already worked on it for 5 years—most content is finished; it just doesn’t fit the story order yet… Our ambition goes far beyond that.What really happened in ARKPARK?Where were the humans of Earth in 2102?Why do you play as an alien running a RamenDino with your robot friend?And so many more major “historical changes” coming to ARKPARK… We plan to spend the next 40 years of our lives telling this story across 5 mainline titles—the story of humans, aliens, and AIs in the ANTI Series spanning billions of years.This isn’t just a plan. We’ve already put in 5 years of work. ARKPARK · HURRYUP is the first of these five games: an open-world title combining adventure, management, and roguelike FPS.It needs massive polish and feedback to reach our extremely high standards.That’s why we need your help—and to let you witness this miracle story called “ANTI” together.read 16 Sep 20266–12 months7 months59%On the clock5 months left
Guinea Pig Runaway TogetherDVS Interactive · entered 3 Jun 2026Guinea Pig Runaway TogetherDVS Interactive · entered 3 Jun 2026Approximately 3-6 months. We have a clear roadmap and the core game is already feature-complete. Early Access will focus on polish, additional content, and community-driven improvements.the store says it leaves Early Access on 27 Oct 20263–6 months3 months58%On the clock3 months left
Beyond the DoorsDream Error · entered 17 Feb 2026Beyond the DoorsDream Error · entered 17 Feb 2026We plan to finish it within a year, but we don't have a specific date in mind yet. It will remain in Early Access depending on player expectations and until we are satisfied with the final version of the game.read 11 Sep 20260–12 months7 months58%On the clock5 months left
Sparrow CountryBinary Gauss Studio · entered 27 Feb 2026Sparrow CountryBinary Gauss Studio · entered 27 Feb 2026The game is planned to be in Early Access for about 12 months, concluding around the beginning to mid of 2027.read 14 Sep 2026about 12 months7 months55%On the clock5 months left
Untamed KingdomShadow Stalk Studios LLC · entered 28 Feb 2026Untamed KingdomShadow Stalk Studios LLC · entered 28 Feb 2026Untamed Kingdom" plans to remain in Early Access for 1 yearread 16 Sep 2026about 12 months7 months55%On the clock5 months left
Bigfoot HuntingVRCFORGE STUDIOS · entered 20 Apr 2026Bigfoot HuntingVRCFORGE STUDIOS · entered 20 Apr 2026We plan to remain in Early Access for roughly six to nine months to polish mechanics, expand forest zones, introduce new traps, and balance combat and survival systems.read 8 Sep 20266–9 months5 months55%On the clock4 months left
ExelioAI Frog Interactive, Inc. · entered 4 Mar 2026ExelioAI Frog Interactive, Inc. · entered 4 Mar 2026As a guideline, we expect to continue improving the game in Early Access for at least around one year (this may change depending on development progress). Currently, the story is about 25% complete. We will continue developing new features and implement them step by step. In addition to the campaign scenario, we will also keep adding content and improving systems based on the development roadmap. Feedback during Early Access will be an important factor in deciding our priorities. We’d really appreciate your support.read 15 Sep 2026about 12 months6 months54%On the clock6 months left
Ranger’s Path: National Park Simulatorastragon Entertainment · entered 10 Mar 2026Ranger’s Path: National Park Simulatorastragon Entertainment · entered 10 Mar 2026We are currently planning on staying in Early Access for about a year. However, development will continue as long as it’s needed to deliver the experience we and the community envision.read 16 Sep 2026about 12 months6 months52%On the clock6 months left
What'SubKhaos Games · entered 14 May 2026What'SubKhaos Games · entered 14 May 2026We're planning to release the full game before the end of this year. We have a roadmap in the works with further details!read 17 Sep 20268 monthsuntil 31 Dec 20264 months52%On the clock4 months left
Camelot UnchainedUnchained Entertainment · entered 2 Jun 2026Camelot UnchainedUnchained Entertainment · entered 2 Jun 2026We intend for Camelot Unchained to remain in Early Access until we are at a point that the game reaches our standard for a fully complete user experience. At this time, we are targeting December 2026 to leave Early Access. We are working to achieve this goal every single day, and your participation in Early Access will play a huge part in us getting there!read 11 Sep 20267 monthsuntil 31 Dec 20264 months50%On the clock3 months left
Fish & HikeFrozen Way · entered 4 Jun 2026Fish & HikeFrozen Way · entered 4 Jun 2026We plan to develop the game in Early Access for several months, with the goal of releasing the finished game later in 2026.the store says it leaves Early Access on 14 Oct 20267 monthsuntil 31 Dec 20263 months49%On the clock4 months left
Dino SlugGrafgurke · entered 27 Mar 2026Dino SlugGrafgurke · entered 27 Mar 2026Probably around 1 year. Maybe a bit less.read 16 Sep 2026about 12 months6 months48%On the clock6 months left
Sixth ForceEdenSpiel · entered 23 Jun 2026Sixth ForceEdenSpiel · entered 23 Jun 2026Our current expectation is that Sixth Force will stay in Early Access for around 3 to 6 months. This may change depending on development progress, player feedback, testing, and the amount of additional content and polish needed before we feel the game is ready for a full release.read 16 Sep 20263–6 months3 months47%On the clock3 months left
PortalbornTheHand · entered 24 Jun 2026PortalbornTheHand · entered 24 Jun 2026I currently expect Portalborn to remain in Early Access until approximately December 2026, although that timeline may change depending on community feedback and the pace of development. Before full release, my primary goals are to continue improving the new-player experience, expand quality-of-life features, refine combat and progression balance, add additional content and systems, and further improve the Portal Workshop and creator tools.read 16 Sep 20266 monthsuntil 31 Dec 20263 months47%On the clock3 months left
UNIT 42: Adrift in SpaceAwitaGames · entered 1 Apr 2026UNIT 42: Adrift in SpaceAwitaGames · entered 1 Apr 2026The game will be in Early Access for roughly 6 months, given its current state and the planned improvements. This may be extended to one year if the game requires it to reach a satisfactory level for me and players.read 12 Sep 20266–12 months6 months46%On the clock6 months left
NEODRIVEsevencrane · entered 26 Jun 2026NEODRIVEsevencrane · entered 26 Jun 2026Six months, based on my current pace of track creation and its rate of acceleration as my internal tooling improves. I will spend most of that time finishing the campaign level set. Any remaining time will be spent implementing community feature requests.read 16 Sep 2026about 6 months3 months46%On the clock3 months left
The Gold River ProjectFairview Games Inc. · entered 23 Jan 2026The Gold River ProjectFairview Games Inc. · entered 23 Jan 2026We expect The Gold River Project to remain in Early Access for 12–18 months. Our focus is quality over speed; building each season, system, and biome to the standard players deserve. The game will leave Early Access when all planned seasons, storylines, and major gameplay systems are complete.read 16 Sep 202612–18 months8 months43%On the clock10 months left
Moves Of The Diamond HandCosmo D Studios · entered 13 Apr 2026Moves Of The Diamond HandCosmo D Studios · entered 13 Apr 2026We plan to have this in early access for nine to twelve months.read 11 Sep 20269–12 months5 months43%On the clock7 months left
Super Golden Odyssey: 3D Platformer WorldHard Shark Games · entered 30 Jan 2026Super Golden Odyssey: 3D Platformer WorldHard Shark Games · entered 30 Jan 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026about 18 months8 months42%On the clock10 months left
EONIA RevelationsGEOMETRIC BYTES · entered 11 Mar 2026EONIA RevelationsGEOMETRIC BYTES · entered 11 Mar 2026We expect EONIA REVELATIONS to remain in Early Access for roughly twelve to fifteen months. Updates will arrive almost daily to keep the world growing, breathing, and steadily moving forward.read 9 Sep 202612–15 months6 months42%On the clock9 months left
The Last Night:Zombie AttackJamieGames · entered 9 Feb 2026The Last Night:Zombie AttackJamieGames · entered 9 Feb 2026I currently expect the game to remain in Early Access for roughly 12–18 months. This estimate is based on the scope of the project and the time needed to refine systems, address feedback, and improve overall stability. This timeframe may change as development continues, but it reflects the current development plan.read 16 Sep 202612–18 months7 months40%On the clock11 months left
Peace IslandTBA · entered 27 Feb 2026Peace IslandTBA · entered 27 Feb 2026We anticipate 12-18 months of development remain, with: Regular updates to the Demo Act 1 released on July 4, 2026 Act 2 released on Feb 4 2027 Act 3 released on July 4 2027 We understand that this schedule is a bit longer than both our oudeince (and ourselves) would prefer. However, we are a tiny team of just three people making a game that would usually require a staff of hundreds. Fortunately, our team is very creative, and dedicated to the mission we set out on, in November of 2017.read 15 Sep 202612–18 months7 months37%On the clock11 months left
Aeternum InfectiBeyonDivision Studios · entered 24 Jul 2026Aeternum InfectiBeyonDivision Studios · entered 24 Jul 2026We expect the game to remain in Early Access until Q4 2026, with the full release planned for around the same period. The timeline may adjust slightly based on development progress and community feedback, but our goal is to move to full release once the core systems are polished, stable, and expanded to meet the intended scope.read 14 Sep 20265 monthsuntil 31 Dec 20262 months36%On the clock3 months left
Homebound: Escape RoomHard Shark Games · entered 3 Mar 2026Homebound: Escape RoomHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026about 18 months7 months36%On the clock11 months left
Oathbreak DungeonsMy Best Friend · entered 12 May 2026Oathbreak DungeonsMy Best Friend · entered 12 May 2026I plan to keep the game in Early Access for approximately 6 to 12 months. This period will give me enough time to polish the existing mechanics and implement new content based on community suggestions.read 14 Sep 20266–12 months4 months35%On the clock8 months left
No More MagesMax Campbell · entered 7 Jan 2026No More MagesMax Campbell · entered 7 Jan 2026The game will be in early access until it is content-complete, planned for some time in 2027.read 7 Sep 20262 yearsuntil 31 Dec 20278 months35%On the clock16 months left
Evil Doll 2RoyDev · entered 15 May 2026Evil Doll 2RoyDev · entered 15 May 2026I plan for Evil Doll 2 to remain in Early Access for approximately 6-12 months. This timeframe will allow us to implement all planned environments and polish the AI systems based on community feedback.read 8 Sep 20266–12 months4 months34%On the clock8 months left
AEXXOSSPARTAN GAMES · entered 23 Jan 2026AEXXOSSPARTAN GAMES · entered 23 Jan 2026Approx. 2 Yearsread 16 Sep 2026about 2 years8 months32%On the clock16 months left
GastroNomiconTH3 NΔKOMΔ PROTOCOL · entered 29 Aug 2026GastroNomiconTH3 NΔKOMΔ PROTOCOL · entered 29 Aug 2026I expect to be in Early Access for exactly 2 months, October 28, 2026. My goal is to use this short window to gather player feedback on weapon and tower balance while I finishing the roll out of the environment sets, currently just a few are available but each week I will be adding more. The full release is planned for a few days before Halloween, giving the game room to breathe before the holiday rush. That timeline gives me enough space to refine content, respond to feedback, and add a few surprise updates leading up to launch.read 6 Sep 2026about 2 months3 weeks31%On the clock1 month left
UNSEEN LANDNetOps Inc. · entered 2 Feb 2026UNSEEN LANDNetOps Inc. · entered 2 Feb 2026We expect to be in Early Access for about 1 to 2 years. We really want to use this time to listen to your feedback, add exciting new features, and polish every little detail to make the game the best it can be for players!read 12 Sep 202612–24 months7 months31%On the clock17 months left
Lugh WorldGeekZ Studio · entered 9 Apr 2026Lugh WorldGeekZ Studio · entered 9 Apr 2026We expect Lugh World to remain in Early Access for 12–18 months as we refine content, balancing, and functionalities, but this timeline may change depending on development progress.read 16 Sep 202612–18 months5 months29%On the clock13 months left
ApococlicksThe Malcavian Times · entered 18 Feb 2026ApococlicksThe Malcavian Times · entered 18 Feb 20261-2 yearsread 15 Sep 202612–24 months7 months29%On the clock17 months left
STARSEEKER: Astroneer ExpeditionsDevolver Digital · entered 11 Jun 2026STARSEEKER: Astroneer ExpeditionsDevolver Digital · entered 11 Jun 2026Although it is hard to give a solid date, based on the goals we have, we estimate that the campaign will last around 1 year. We want to work sustainably while leaving enough time to respond to player feedback.read 16 Sep 2026about 12 months3 months27%On the clock9 months left
VahnoraVahnora Studios · entered 29 Apr 2026VahnoraVahnora Studios · entered 29 Apr 2026Vahnora is a massive undertaking for a solo developer, and our goal is to ensure every corner of the world feels handcrafted and polished. We estimate that the game will remain in Early Access for approximately 12 to 18 months. This timeframe allows us to expand the world map, refine the combat systems, and integrate the full narrative arc based on player feedback. We aim for a full 1.0 release by mid-to-late 2027, though this may shift slightly as we prioritize quality over speed.read 15 Sep 202612–18 months5 months26%On the clock13 months left
TropicalypseRedshift · entered 4 May 2026TropicalypseRedshift · entered 4 May 2026We estimate that Tropicalypse will remain in Early Access for approximately 12 to 18 months. This timeframe may change depending on community feedback and development progress, as we aim to ensure the game meets our quality standards before a full release.read 15 Sep 202612–18 months4 months25%On the clock14 months left
Run! And Don't StopCrimson Monolith Studios · entered 15 Apr 2026Run! And Don't StopCrimson Monolith Studios · entered 15 Apr 2026Our current goal is to keep developing the game through Early Access and move toward a full release sometime in 2027. That said, we do not want to rush it. We would rather take the time needed to improve the game properly, based on player feedback, balance changes, new content, and performance work.read 12 Sep 202621 monthsuntil 31 Dec 20275 months24%On the clock16 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.