Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,316 in Early Access · 4,652 promises read · 1,462 announced, not started

Export CSVHow this is readQuestionnaires read up to 16 Sep 2026
AppliedClock started in 2022Tag: AdventureClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3751,333423%2 months1,33497%58of 1,192 parsed
202556856800%14 months54496%219of 471 parsed
202429029000%2 years 1 month27996%171of 225 parsed
202315715700%3 years 2 months15096%96of 125 parsed
202210910900%4 years 2 months10495%65of 79 parsed
2021868600%5 years 2 months8093%53of 63 parsed
2020717100%6 years 2 months7099%41of 49 parsed
2019646400%7 years 3 months64100%37of 41 parsed
2018545400%8 years 3 months5296%39of 40 parsed
201710410400%9 years 4 months10399%68of 71 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
无名勇者见闻录LiuXinRui · entered 5 Oct 2022无名勇者见闻录LiuXinRui · entered 5 Oct 2022It will take 4-5 years to experience the freshness. After going online, we will gradually develop the complete content and modify the unreasonable aspects according to the feedback: Phase I: Perfect the whole script; Redo UI; Complete main city and its supporting facilities; Add the current main line NPC and the corresponding plot flow; Reasonable trading system prototype; Corresponding dungeons; Phase II: A new map and matching plot; Perfect the trading system; New monsters; New dungeon; Modify the action system; Modify monster Ai; Add new equipment; The third stage: A new map and matching plot; New monsters; Add new interactive items; More intelligent Ai; New dungeon; Phase IV: (possibly) add language; Redo the ending; Open MOD; Support to the community.read 15 Sep 202648–60 months3 years 11 months79%On the clock13 months left
Showing 11 of 1 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.