Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,053 in Early Access · 4,264 promises read · 1,376 announced, not started

Export CSVHow this is readQuestionnaires read up to 15 Sep 2026
AppliedClock started in 2015Tag: Action RPGClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2901,257333%2 months1,24296%52of 1,115 parsed
202553253200%14 months50395%196of 433 parsed
202427127100%2 years 1 month25895%156of 208 parsed
202315015000%3 years 2 months14194%90of 117 parsed
202210010000%4 years 2 months9595%60of 72 parsed
2021797900%5 years 2 months7291%47of 57 parsed
2020686800%6 years 2 months6799%39of 46 parsed
2019595900%7 years 3 months59100%33of 36 parsed
2018444400%8 years 3 months4295%31of 32 parsed
2017767600%9 years 3 months7599%45of 48 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.