How long did they say Early Access would take, and how long has it been? · 2,926 in Early Access · 4,069 promises read · 1,324 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,253 | 1,224 | 292% | 2 months | 1,20396% | 50of 1,083 parsed | — |
| 2025 | 519 | 519 | 00% | 14 months | 48994% | 187of 420 parsed | — |
| 2024 | 265 | 265 | 00% | 2 years 1 month | 25195% | 151of 203 parsed | — |
| 2023 | 144 | 144 | 00% | 3 years 2 months | 13594% | 87of 112 parsed | — |
| 2022 | 95 | 95 | 00% | 4 years 2 months | 8893% | 56of 67 parsed | — |
| 2021 | 79 | 79 | 00% | 5 years 2 months | 7291% | 47of 57 parsed | — |
| 2020 | 65 | 65 | 00% | 6 years 2 months | 6498% | 36of 43 parsed | — |
| 2019 | 55 | 55 | 00% | 7 years 3 months | 55100% | 29of 32 parsed | — |
| 2018 | 42 | 42 | 00% | 8 years 3 months | 4095% | 30of 31 parsed | — |
| 2017 | 63 | 63 | 00% | 9 years 3 months | 6298% | 36of 39 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Path of Exile 2Path of Exile 2 | Path of Exile 2 is leaving Early Access on December 11 2026 PST.the store says it leaves Early Access on 11 Dec 2026 | 2 yearsuntil 11 Dec 2026 | 21 months | 89% | On the clock3 months left | |
| MonomythMonomyth | The game is expected to remain in Early Access until 2026.read 13 Sep 2026 | 2 years 3 monthsuntil 31 Dec 2026 | 23 months | 87% | On the clock4 months left | |
| Europe2999Europe2999 | I’m giving myself about a year before the game is properly playable.read 15 Sep 2026 | about 12 months | 10 months | 84% | On the clock2 months left | |
| CloudheimCloudheim | We expect Early Access to take 9-12 months and plan on adding regular content updates throughout Early Access. We’ll also be constantly evaluating the state of the game and sharing future plans in the form of announcements and roadmaps with the community.read 12 Sep 2026 | 9–12 months | 9 months | 78% | On the clock3 months left | |
| Varthos - Heir to the ThroneVarthos - Heir to the Throne | This is of course based on the game's success and how fast we can implement the feedback from our community. For now we're roughly planning with one more year of development in early access.read 14 Sep 2026 | about 12 months | 9 months | 75% | On the clock3 months left | |
| Reborn: The Evil BeingReborn: The Evil Being | The current plan is for Reborn: The Evil Being to remain in Early Access for around 3-4 months before the Version 1.0 release. This may slightly change depending on feedback, balancing, optimization, and overall polish during development.read 8 Sep 2026 | 3–4 months | 3 months | 71% | On the clock1 month left | |
| MycoRelicMycoRelic | 12 to 18 months, but this range of time could vary based on the completion of our development goals as well as financial constraints.read 15 Sep 2026 | 12–18 months | 12 months | 65% | On the clock6 months left | |
| Mini DungeonMini Dungeon | It is hard to say when the game will be ready for full release, but most likely it will at least 2 or 3 years away.read 10 Sep 2026 | 24–36 months | 22 months | 62% | On the clock14 months left | |
| KromlechKromlech | The game will stay in Early Access until all the content and features are implemented. We are hoping to be in Early Access for approximately 12 months.read 14 Sep 2026 | about 12 months | 6 months | 53% | On the clock6 months left | |
| Beyond the MapBeyond the Map | We estimate that the game will be in Early Access for approximately 1-2 years. This timeframe will allow us to gather meaningful feedback, implement new features, and polish existing content based on player experiences.read 13 Sep 2026 | 12–24 months | 13 months | 53% | On the clock11 months left | |
| 明月专属传奇明月专属传奇 | Approximately one monthread 13 Sep 2026 | about 1 month | 2 weeks | 43% | On the clockDue this month | |
| AfallonAfallon | While the nature of game development holds some inherent uncertainty regarding timelines, i anticipate that "Afallon" will be in Early Access for approximately between one and two years.read 11 Sep 2026 | 12–24 months | 10 months | 40% | On the clock14 months left | |
| DREADHOLMDREADHOLM | The plan is to continue to add content and systems until the game feels complete. More zones, more dungeons, more classes, more endgame. A year or so depending on how things go.read 15 Sep 2026 | about 12 months | 5 months | 39% | On the clock7 months left | |
| Conquest DarkConquest Dark | We believe this game will be in Early Access until 2028.read 5 Sep 2026 | 3 years 8 monthsuntil 31 Dec 2028 | 17 months | 38% | On the clock2 years 3 months left | |
| FareverFarever | We expect Farever to remain in Early Access for about a year. The exact length will depend on the feedback we receive from our players and how our ideas for Farever progress. Our goal is to ensure that the game reaches a high standard of quality and depth of content before its full release. We are committed to taking the time necessary to make Farever the best it can be.read 12 Sep 2026 | about 12 months | 4 months | 36% | On the clock8 months left | |
| Fire FieldFire Field | Approximately one year. The timeline may change depending on community feedback and the pace of content additions, including new floors, enemies, items, and story elements.read 14 Sep 2026 | about 12 months | 4 months | 36% | On the clock8 months left | |
| MÖRK BORG Heresy SupremeMÖRK BORG Heresy Supreme | We plan to remain in Early Access for approximately 6 to 12 months. This window gives us enough time to act on community feedback, expand content, and polish the experience before the full 1.0 release.read 12 Sep 2026 | 6–12 months | 4 months | 32% | On the clock8 months left | |
| DarkStone RestorationDarkStone Restoration | We expect Darkstone Restoration to remain in Early Access for several months. The exact duration may vary depending on development progress, technical requirements, and community feedback. Rather than commit to a fixed final date too early, we want to keep enough flexibility to do the work properly.read 13 Sep 2026 | 3–9 months | 3 months | 31% | On the clock6 months left | |
| RustPlowRustPlow | We plan to run Early Access for about 6 months before officially releasing the full game.read 6 Sep 2026 | about 6 months | 2 months | 30% | On the clock4 months left | |
| RélyoraRélyora | We currently expect Relyora to remain in Early Access for approximately three months. This estimate may change depending on community feedback and the development needs identified during this period.read 15 Sep 2026 | about 3 months | 4 weeks | 29% | On the clock2 months left | |
| 华夏史诗:战国华夏史诗:战国 | The Early Access phase is expected to last 12 to 18 months. Our goal is to ensure that by the time the game leaves Early Access, it delivers a sufficiently deep, stable, and complete epic experience.read 13 Sep 2026 | 12–18 months | 5 months | 25% | On the clock13 months left | |
| TropicalypseTropicalypse | We estimate that Tropicalypse will remain in Early Access for approximately 12 to 18 months. This timeframe may change depending on community feedback and development progress, as we aim to ensure the game meets our quality standards before a full release.read 15 Sep 2026 | 12–18 months | 4 months | 24% | On the clock14 months left | |
| VERLIES III - ResurrectionVERLIES III - Resurrection | The game is expected to remain in Early Access for approximately 2 to 3 months. During this time, I will finalize the remaining content, improve game balance, fix bugs, and incorporate community feedback before the full 1.0 release.read 8 Sep 2026 | 2–3 months | 3 weeks | 23% | On the clock2 months left | |
| RuneKingdomRuneKingdom | We hope to stay in Early Access until the game is more polished to a point we and the community are happy. We expect this to be until Q2 2027 - Q3 2027read 6 Sep 2026 | 12 monthsuntil 30 Jun 2027 | 2 months | 19% | On the clock10 months left | |
| SpiritValeSpiritVale | We estimate staying in Early Access for 6–12 months, depending on community feedback and how quickly we can refine the remaining content, systems, and UI polish.read 14 Sep 2026 | 6–12 months | 2 months | 17% | On the clock10 months left | |
| Ore BastardsOre Bastards | We expect Ore Bastards to be in Early Access for around 6 to 12 months. The exact timeline may change based on player feedback, balancing needs, and the amount of new content added during development. We do not want to rush the full release; our goal is to leave Early Access when the game feels stable, polished, balanced, and rich enough to represent the full vision of Ore Bastards.the store says it leaves Early Access on 23 Sep 2026 | 6–12 months | 2 months | 15% | On the clock10 months left | |
| MAKENMAKEN | We currently expect the game to remain in Early Access for around 1 year. However, we want to stay flexible with development scheduling so we can actively listen to community feedback and implement player suggestions throughout development.read 13 Sep 2026 | about 12 months | 2 months | 14% | On the clock10 months left | |
| Architects of the Universe: The Orbital WarsArchitects of the Universe: The Orbital Wars | 6 months.read 12 Sep 2026 | about 6 months | 4 weeks | 14% | On the clock5 months left | |
| Colossus - Eternal BlightColossus - Eternal Blight | We want to provide the best experience possible with Colossus, and aim to release the final version in its best state. As such, we expect Early Access to continue until around the end of 2027. This gives us time to develop features, whilst also letting our community play and provide feedback for us to incorporate.read 10 Sep 2026 | 17 monthsuntil 31 Dec 2027 | 2 months | 11% | On the clock15 months left | |
| Survive the Wild The First HowlSurvive the Wild The First Howl | 1-2 Years, and depending on feed back. We may upgrade to unreal Engine 5 and this may delay the game development a little longer. Feed back will be key in this area of development and we will update the community with progress.read 14 Sep 2026 | 12–24 months | 3 months | 11% | On the clock21 months left | |
| 骷髅传奇骷髅传奇 | Approximately one month.read 14 Sep 2026 | about 1 month | 3 days | 10% | On the clockDue this month | |
| SoulboundSoulbound | We expect to be in Early Access for roughly 12 to 18 months. We care more about getting it right than hitting a date, so we'll leave Early Access when the game reaches the scope and polish we're aiming for, and we'll keep the community updated on our progress throughout.read 13 Sep 2026 | 12–18 months | 2 months | 10% | On the clock16 months left | |
| SwordcerySwordcery | Our current goal is to release Swordcery 1.0 within 8 to 12 months of entering Early Access. However, because development timelines can be influenced by player feedback, financial situations, and our desire to reach a level of polish we’re truly satisfied with, we’ll continue to reassess our plans as development progresses. Throughout Early Access, we’ll be as transparent as possible about our roadmap and updates.read 6 Sep 2026 | 8–12 months | 1 month | 10% | On the clock11 months left | |
| Province: SurosteProvince: Suroste | The game is planned to remain in Early Access for about one year. However, the exact duration may change depending on development progress and community feedback. The full release is currently planned for Summer 2027.read 14 Sep 2026 | about 12 months | 1 month | 10% | On the clock11 months left | |
| [WoG] War of Genesis: Idle Loot[WoG] War of Genesis: Idle Loot | We anticipate roughly up to two months, depending on circumstances. This period may be flexibly adjusted based on how content development and community feedback progress. Our goal is not to hit a fixed date, but to deliver a sufficiently complete experience.read 14 Sep 2026 | 0–2 months | 5 days | 8% | On the clock2 months left | |
| 东方采矿计划 ~ Rebuild the Scarlet Devil Mansion东方采矿计划 ~ Rebuild the Scarlet Devil Mansion | We expect the Early Access phase to last approximately 6 months. However, the exact timeframe will depend on community feedback and the amount of new content I decide to add during development.read 6 Sep 2026 | about 6 months | 2 weeks | 7% | On the clock6 months left | |
| 暗黑修个仙暗黑修个仙 | We estimate the Early Access phase will last roughly 2‑3 months. The actual timeline will be adjusted according to player feedback, test results and development progress. We will prioritize core gameplay, stability and overall experience, and we do not commit to a fixed date for exiting Early Access.read 14 Sep 2026 | about 3 months | 6 days | 7% | On the clock3 months left | |
| Raven ErrantRaven Errant | About 6 months for the planned features to be finalized, this is mostly new warband factions and additional weapons, armor and equipment. Depending on the level of player feedback and feature/gameplay requests this could be longer.read 12 Sep 2026 | about 6 months | 2 weeks | 6% | On the clock6 months left | |
| LorneLorne | For about a year is the plan, or when we feel the game is a good enough state.read 13 Sep 2026 | about 12 months | 3 weeks | 6% | On the clock11 months left | |
| BreakEven - IdleBreakEven - Idle | I anticipate BreakEven being in Early Access for approximately 6–12 months. This timeline may evolve based on player feedback and ongoing development. As Early Access approaches, I'll share a detailed roadmap and keep you updated on my development plan.read 10 Sep 2026 | 6–12 months | 3 weeks | 5% | On the clock11 months left | |
| RiftstormRiftstorm | We currently expect RIFTSTORM to be in Early Access for approximately 18 to 24 months. This estimate may change over time as player enjoyment, feedback, technical stability, and the quality of the complete experience are our top priority. The development timeline may change as we learn how players engage with the game and which areas require the most work.read 13 Sep 2026 | 18–24 months | 1 month | 5% | On the clock23 months left | |
| Void RegaliaVoid Regalia | About a year.read 9 Sep 2026 | about 12 months | 2 weeks | 4% | On the clock12 months left | |
| Dungeons And AnimalsDungeons And Animals | We expect the game to remain in Early Access for approximately one year. During this time, we plan to continue improving the game and make it a better experience for our players.read 6 Sep 2026 | about 12 months | 2 weeks | 4% | On the clock12 months left | |
| Withering RealmsWithering Realms | The game is planned to leave Early Access approximately in May 2027, alongside a release on consoles.read 14 Sep 2026 | 9 monthsuntil 31 May 2027 | 2 weeks | 4% | On the clock9 months left | |
| Nomen IpsaNomen Ipsa | We are giving ourselves roughly one year. The date of October 14th holds special meaning for us, as it's the day the first lines of code were written, and we'd be stoked to leave Early Access exactly on October 14th, 2026.read 9 Sep 2026 | about 12 months | 2 weeks | 4% | On the clock12 months left | |
| The Windzen LegendThe Windzen Legend | We have a one year roadmap before the game has all of the content that we envision for it. Ten floors of Ruins, four Sub-Gates, nine Pirate battles on the surface, three sets of NPC quest lines, and many other bits and bobs that will hopefully give The Windzen Legend a similar level of charm to the The Other Legend that it takes after. Game creation is a troublesome process so it's difficult to say if one year will be enough, but we work fast and we can iterate on our work even faster. It's possible that our schedule slips or our plans change, particularly as feedback starts coming in from gamers, but we don't believe it will take much more than a year to complete the game at the pace that we've been able to develop it thus far.read 8 Sep 2026 | about 12 months | 2 weeks | 4% | On the clock12 months left | |
| Not Quite Dead: Open World SurvivalNot Quite Dead: Open World Survival | 1 - 2 years.read 13 Sep 2026 | 12–24 months | 2 weeks | 2% | On the clock2 years left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.