Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,175 in Early Access · 4,418 promises read · 1,394 announced, not started

Export CSVHow this is readQuestionnaires read up to 15 Sep 2026
AppliedClock started in 2016Parsed promises onlyClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3441,310343%2 months1,30197%56of 1,168 parsed
202554254200%14 months51495%201of 442 parsed
202428228200%2 years 1 month27096%165of 218 parsed
202315315300%3 years 2 months14595%94of 121 parsed
202210310300%4 years 2 months9895%61of 74 parsed
2021828200%5 years 3 months7591%50of 60 parsed
2020686800%6 years 2 months6799%39of 46 parsed
2019606000%7 years 3 months60100%34of 37 parsed
2018515100%8 years 3 months4996%36of 37 parsed
2017858500%9 years 3 months8499%53of 56 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
No game matches these filters.Clear filters
Showing 00 of 0 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.