How long did they say Early Access would take, and how long has it been? · 3,458 in Early Access · 4,864 promises read · 1,518 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,401 | 1,356 | 453% | 2 months | 1,36297% | 59of 1,216 parsed | — |
| 2025 | 589 | 589 | 00% | 14 months | 56696% | 227of 493 parsed | — |
| 2024 | 296 | 296 | 00% | 2 years 1 month | 28697% | 176of 231 parsed | — |
| 2023 | 163 | 163 | 00% | 3 years 2 months | 15696% | 100of 129 parsed | — |
| 2022 | 115 | 115 | 00% | 4 years 3 months | 11096% | 68of 82 parsed | — |
| 2021 | 90 | 90 | 00% | 5 years 2 months | 8493% | 55of 65 parsed | — |
| 2020 | 74 | 74 | 00% | 6 years 2 months | 7399% | 44of 52 parsed | — |
| 2019 | 66 | 66 | 00% | 7 years 3 months | 66100% | 38of 42 parsed | — |
| 2018 | 56 | 56 | 00% | 8 years 3 months | 5598% | 40of 41 parsed | — |
| 2017 | 152 | 152 | 00% | 9 years 5 months | 15199% | 103of 106 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Don't Die, Collect LootDon't Die, Collect Loot | Approximately a year. It will take some time to add the rest of the content I’d like to see in the game.read 9 Sep 2026 | about 12 months | 12 months | 99% | On the clockDue this month | |
| Rune ColiseumRune Coliseum | The early access period is planned for 1-2 years, with adjustments based on actual development progress.read 16 Sep 2026 | 12–24 months | 2 years | 99% | On the clockDue this month | |
| Spear SongSpear Song | We plan that it will take less than two years.read 13 Sep 2026 | 0–24 months | 23 months | 97% | On the clockDue this month | |
| BoardlikeBoardlike | I don’t expect a long development road ahead. 5 months should be enough to polish the details and get the balancing right.read 10 Sep 2026 | about 5 months | 5 months | 97% | On the clockDue this month | |
| InfernaInferna | Inferna will remain in Early Access until the planned Level 120 expansion and expanded endgame systems are fully implemented and stable. Our current target is to transition out of Early Access in 2026. As a growing MMORPG, the timeline depends on polish, balancing, and community feedback.read 5 Sep 2026 | 7 yearsuntil 31 Dec 2026 | 6 years 9 months | 96% | On the clock3 months left | |
| Seeds of ChaosSeeds of Chaos | We are currently hoping to complete the game by sometime in 2026 if possible. The main plotline of the game is complete, we are now just working on finishing up various side routes and finishing up any remaining needed art assets.read 11 Sep 2026 | 6 years 11 monthsuntil 31 Dec 2026 | 6 years 8 months | 96% | On the clock3 months left | |
| ErenshorErenshor | The plan is for Early Access to go on for approximately 18 months. This will give me enough time to create the new planned content, while allowing time to react to any user feedback during this phase of development.read 5 Sep 2026 | about 18 months | 17 months | 95% | On the clockDue this month | |
| Renryuu: AscensionRenryuu: Ascension | Renryuu will leave Early Access when the main story is done. The biggest part of the story is done, and is advanced in a so called "time skip" phase, which advances the time in the world by several years through multiple acts. After the time skip, the big final of the story will take place, and finish the story. The goal is to finish the main story by the end of 2026.read 12 Sep 2026 | 5 years 1 monthuntil 31 Dec 2026 | 4 years 10 months | 94% | On the clock3 months left | |
| Dungeon AlchemistDungeon Alchemist | We intend for Dungeon Alchemist to leave Early Access late 2026.read 16 Sep 2026 | 4 years 9 monthsuntil 31 Dec 2026 | 4 years 6 months | 94% | On the clock3 months left | |
| ElinElin | We are planning an early access period of approximately one year, two years at the most.read 16 Sep 2026 | 12–24 months | 23 months | 94% | On the clock1 month left | |
| ORXORX | We hope to finally deliver the experience we’d be truly confident in by the end of 2026. Although, this could be extended once again – we want the game to truly shine by the time of the full release.read 16 Sep 2026 | 4 years 4 monthsuntil 31 Dec 2026 | 4 years 1 month | 93% | On the clock3 months left | |
| Soulash 2Soulash 2 | The 1.0 release is planned in 2026, it may take longer if there's an opportunity to expand the game beyond the planned scope.read 5 Sep 2026 | 3 years 1 monthuntil 31 Dec 2026 | 2 years 9 months | 90% | On the clock4 months left | |
| AzaAza | Im targeting a full release window in late 2026 as story chapters, expanded biomes, and animated cutscenes are integrated.read 14 Sep 2026 | 3 yearsuntil 31 Dec 2026 | 2 years 8 months | 89% | On the clock4 months left | |
| Path of Exile 2Path of Exile 2 | Path of Exile 2 is leaving Early Access on December 11 2026 PST.the store says it leaves Early Access on 11 Dec 2026 | 2 yearsuntil 11 Dec 2026 | 21 months | 89% | On the clock3 months left | |
| Chronicles of VeldoriaChronicles of Veldoria | Until November 5, 2026.the store says it leaves Early Access on 5 Nov 2026 | 17 monthsuntil 5 Nov 2026 | 15 months | 89% | On the clock2 months left | |
| WitchfireWitchfire | As of this update (July 2026 - 0.9), we are 85% content complete and have released seven major content updates during the Early Access period, with plans to launch 1.0 in late Q4 2026. The game is not just a product to us - it’s a labor of love that some of us have been crafting for the better part of a decade. We care about it greatly and prioritize its quality on all fronts, which requires time and attention - we closely follow your feedback while testing the game ourselves, and we’re grateful for your enthusiasm and patience. To deliver something truly special, however, we need time - hence the launch window has been set for Q4 2026.read 16 Sep 2026 | 2 years 3 monthsuntil 31 Dec 2026 | 2 years | 88% | On the clock3 months left | |
| The Isle of ElanorThe Isle of Elanor | One to three years.the store says it leaves Early Access on 12 May 2027 | 12–36 months | 2 years 7 months | 87% | On the clock5 months left | |
| Malleus Cocconum: The HeiressMalleus Cocconum: The Heiress | We expect to remain in Early Access until 2026. This allows for steady development and ongoing narrative polishing.read 16 Sep 2026 | 23 monthsuntil 31 Dec 2026 | 20 months | 87% | On the clock3 months left | |
| LavenderLavender | The planned 1.0 release date is Late 2027.read 16 Sep 2026 | 8 years 1 monthuntil 31 Dec 2027 | 6 years 9 months | 84% | On the clock16 months left | |
| Project AfterfallProject Afterfall | We’re planning for a period of around six months to a year. Of course, nothing is ever certain, but this timeline has worked well for our past titles, so we hope to stay within that estimate.read 17 Sep 2026 | 6–12 months | 10 months | 82% | On the clock2 months left | |
| 新月纪元新月纪元 | Our plans are for this EA stage to be about 2 years long. But that is not written in stone: we will be open to our players’ feedback and ideas from the beginning, so that period can be expanded to meet their expectations until the game is ready for its full release.read 7 Sep 2026 | about 2 years | 20 months | 82% | On the clock4 months left | |
| Corruption of Champions IICorruption of Champions II | We're hoping to release the finished version in 2027. We plan to release updates every month with more content of all kinds. We have a very wide scope for the content in the game, with lots of choices the player can make, and this depth on top of the raw amount of playable content we have planned means it will take some time before everything is finished.read 11 Sep 2026 | 7 years 5 monthsuntil 31 Dec 2027 | 6 years 1 month | 82% | On the clock16 months left | |
| ysh parkysh park | It may last for one to two years. Before the full version is launched, I will update the newly completed levels from time to time to enrich the playable content until the full version is completely finished.read 16 Sep 2026 | 12–24 months | 20 months | 81% | On the clock4 months left | |
| Legacy of the FallenLegacy of the Fallen | Legacy of the Fallen will be in Early Access until launch in 2026.read 14 Sep 2026 | 17 monthsuntil 31 Dec 2026 | 14 months | 81% | On the clock3 months left | |
| Sector SpaceSector Space | One more year. It has already been in development a long time and is nearing completion. It is developed part time as a side project. Expect small incremental updates rolled out at random times each month.read 16 Sep 2026 | about 12 months | 10 months | 81% | On the clock2 months left | |
| Chronicles of Vaeltaja: In Search of the Great WandererChronicles of Vaeltaja: In Search of the Great Wanderer | Full release is planned for the first half of 2027. There has been a major engine side update, which has delayed rest of the content, but these changes were important to improve the performance and the overall quality of the game.read 16 Sep 2026 | 3 years 9 monthsuntil 30 Jun 2027 | 2 years 11 months | 78% | On the clock10 months left | |
| ELbabELbab | We plan for the Early Access period to last about 6 months to 1 year.read 15 Sep 2026 | 6–12 months | 9 months | 76% | On the clock3 months left | |
| Three SistersThree Sisters | The game will be fully released roughly within the next one to two years. Possibly less time depending on how quickly it is finished.read 14 Sep 2026 | 12–24 months | 18 months | 74% | On the clock6 months left | |
| Blessed To DieBlessed To Die | We expect Blessed To Die to remain in Early Access for approximately 6 months. This timeline allows us to polish core systems, expand content, and respond to community feedback before full release.read 13 Sep 2026 | about 6 months | 4 months | 73% | On the clock2 months left | |
| WarsongWarsong | 15 months. From 2025.10 to 2027.01the store says it leaves Early Access on 1 Jan 2027 | about 15 months | 11 months | 72% | On the clock4 months left | |
| Guild Saga: Vanished WorldsGuild Saga: Vanished Worlds | We estimate that Guild Saga: Vanished Worlds will remain in early access until Q2 2027.read 16 Sep 2026 | 2 years 9 monthsuntil 30 Jun 2027 | 23 months | 70% | On the clock10 months left | |
| Monochrome Echoes - black -Monochrome Echoes - black - | We currently expect Early Access to last for about 3 months, though the schedule may change as development progresses.read 16 Sep 2026 | about 3 months | 2 months | 70% | On the clockDue this month | |
| Remnants Of The WitchRemnants Of The Witch | I plan to be in early access for 2 years. Updates will continue for some time after the full release.the store says it leaves Early Access on 22 Apr 2027 | about 2 years | 17 months | 69% | On the clock7 months left | |
| DraconiaDraconia | We don’t have a confirmed release date for the final version of the game yet, as we’re focused on creating a high-quality product. However, our goal is to complete it by the end of 2028. Please note that there is always a risk the game may not be completed due to unforeseen circumstances or other factors.read 15 Sep 2026 | 7 yearsuntil 31 Dec 2028 | 4 years 8 months | 67% | On the clock2 years 4 months left | |
| DEFLATEDEFLATE | We expect the Early Access period to last for some time, allowing us to further refine the core rhythm experience and expand the game’s content. The decision to conclude Early Access will primarily be based on the stability of judgment feel and difficulty balance, the overall completeness of the experience, and the maturity of key features. At this stage, we estimate that Early Access may last from several months up to around one year, though the exact duration may change depending on development progress.read 14 Sep 2026 | about 12 months | 8 months | 63% | On the clock4 months left | |
| Touhou Blooming SoulTouhou Blooming Soul | est. 6-12 monthsread 16 Sep 2026 | 6–12 months | 8 months | 63% | On the clock4 months left | |
| 末日危城-希望末日危城-希望 | We estimate the Early Access phase will last approximately 6 to 12 months, depending on community feedback and the scope of new features we decide to implement during the development process.read 9 Sep 2026 | 6–12 months | 7 months | 62% | On the clock5 months left | |
| MENACEMENACE | We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 15 Sep 2026 | about 12 months | 7 months | 61% | On the clock5 months left | |
| To Be Altered: ACT 1To Be Altered: ACT 1 | Until all acts are complete--it's difficult to get an estimate time, but Act 1 has taken me approximately 1.5 years to develop from the ground up. Taking that into consideration, each act may take around a year or a year and a half to create: the most realistic estimate time would be 2-3 more years, but I plan to release each act when they're ready rather than dropping it all at once.read 7 Sep 2026 | 12–18 months | 11 months | 60% | On the clock7 months left | |
| Where it all Began - Season 1Where it all Began - Season 1 | Estimations are about 2 years.read 13 Sep 2026 | about 2 years | 14 months | 60% | On the clock10 months left | |
| Dino Ramen ExpressDino Ramen Express | Roughly 6 months to a year…I know that might sound unreliable…But what if those 6 months include at least one small content update every day (bug fixes not counted), and one major story update every week?It’s possible that in just a few weeks, ARKPARK · HURRYUP will already feel like a full 1.0 release.We’ve already worked on it for 5 years—most content is finished; it just doesn’t fit the story order yet… Our ambition goes far beyond that.What really happened in ARKPARK?Where were the humans of Earth in 2102?Why do you play as an alien running a RamenDino with your robot friend?And so many more major “historical changes” coming to ARKPARK… We plan to spend the next 40 years of our lives telling this story across 5 mainline titles—the story of humans, aliens, and AIs in the ANTI Series spanning billions of years.This isn’t just a plan. We’ve already put in 5 years of work. ARKPARK · HURRYUP is the first of these five games: an open-world title combining adventure, management, and roguelike FPS.It needs massive polish and feedback to reach our extremely high standards.That’s why we need your help—and to let you witness this miracle story called “ANTI” together.read 16 Sep 2026 | 6–12 months | 7 months | 59% | On the clock5 months left | |
| Alek - The Lost KingdomAlek - The Lost Kingdom | I expect the game to be in EA Version until the balance of the game is stabilized and all faction, Orc, Elf, Dwarf, Mage, Troll characters and building, has been added completely. I expect everything to be done by 2030.read 16 Sep 2026 | 9 years 9 monthsuntil 31 Dec 2030 | 5 years 6 months | 56% | On the clock4 years 3 months left | |
| Sparrow CountrySparrow Country | The game is planned to be in Early Access for about 12 months, concluding around the beginning to mid of 2027.read 14 Sep 2026 | about 12 months | 7 months | 55% | On the clock5 months left | |
| Untamed KingdomUntamed Kingdom | Untamed Kingdom" plans to remain in Early Access for 1 yearread 16 Sep 2026 | about 12 months | 7 months | 55% | On the clock5 months left | |
| 后汉姬异录 - Obscure Chronicle of Dynastia后汉姬异录 - Obscure Chronicle of Dynastia | We plan to complete this project within a minimum of six months and a maximum of approximately one year.read 8 Sep 2026 | 6–12 months | 7 months | 54% | On the clock5 months left | |
| KromlechKromlech | The game will stay in Early Access until all the content and features are implemented. We are hoping to be in Early Access for approximately 12 months.read 17 Sep 2026 | about 12 months | 6 months | 54% | On the clock6 months left | |
| REAL WEB LEGENDS: Carter's QuestREAL WEB LEGENDS: Carter's Quest | The game will likely be in early access for two years, with four years at a very worst-case.read 16 Sep 2026 | 24–48 months | 2 years 2 months | 53% | On the clock22 months left | |
| AetherdrifterAetherdrifter | We currently expect Early Access to last roughly one to three months. That said, we would rather ship the right update than a fast one - if the game needs more time to reach the bar we want, we plan to take it.read 10 Sep 2026 | 1–3 months | 2 months | 53% | On the clock1 month left | |
| DichrowarMeleeDichrowarMelee | We expect the Early Access period to last for approximately one year, with plans to conclude it before 2027.read 16 Sep 2026 | about 12 months | 6 months | 52% | On the clock6 months left | |
| YondelYondel | We currently expect Early Access to last around 12–18 months, depending on development progress and community feedback.read 17 Sep 2026 | 12–18 months | 9 months | 52% | On the clock9 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.