How long did they say Early Access would take, and how long has it been? · 3,423 in Early Access · 4,813 promises read · 1,504 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,392 | 1,348 | 443% | 2 months | 1,35397% | 60of 1,209 parsed | — |
| 2025 | 587 | 587 | 00% | 14 months | 56496% | 226of 491 parsed | — |
| 2024 | 296 | 296 | 00% | 2 years 1 month | 28697% | 176of 231 parsed | — |
| 2023 | 161 | 161 | 00% | 3 years 2 months | 15496% | 98of 127 parsed | — |
| 2022 | 113 | 113 | 00% | 4 years 3 months | 10896% | 67of 81 parsed | — |
| 2021 | 88 | 88 | 00% | 5 years 2 months | 8293% | 54of 64 parsed | — |
| 2020 | 74 | 74 | 00% | 6 years 2 months | 7399% | 44of 52 parsed | — |
| 2019 | 65 | 65 | 00% | 7 years 3 months | 65100% | 38of 42 parsed | — |
| 2018 | 56 | 56 | 00% | 8 years 3 months | 5598% | 40of 41 parsed | — |
| 2017 | 135 | 135 | 00% | 9 years 4 months | 13499% | 92of 95 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Crash'em DerbyCrash'em Derby | We estimate that Crash'em Derby will be in Early Access for roughly six months.read 11 Sep 2026 | about 6 months | 6 years | 1196% | Overdueby 5 years 6 months | |
| Super Sky ArenaSuper Sky Arena | The full release is planned for summer 2016.read 9 Sep 2026 | 11 monthsuntil 31 Aug 2016 | 10 years 11 months | 1195% | Overdueby 10 years | |
| Dragon SoulsDragon Souls | We intend to be in Early Access for 3-6 months.read 15 Sep 2026 | 3–6 months | 5 years 11 months | 1191% | Overdueby 5 years 5 months | |
| Sky JacSky Jac | Being a development team of two people (father and son) makes developing a game of this magnitude slower than usual. Our plans are to complete the game by the summer of 2017.read 15 Sep 2026 | 10 monthsuntil 31 Aug 2017 | 9 years 11 months | 1187% | Overdueby 9 years 1 month | |
| Car Trader SimulatorCar Trader Simulator | We believe the game to be in Early Access for approximately half an year. Depending on the feedback from EA players we will adjust the Early Access accordingly. We are still trying different new features and there is a great possibility that our players' feedback will also provide us with ideas that we will not be able to pass on.read 12 Sep 2026 | about 6 months | 5 years 10 months | 1173% | Overdueby 5 years 4 months | |
| Damage: Sadistic Butchering of HumanityDamage: Sadistic Butchering of Humanity | 6-10 months.read 16 Sep 2026 | 6–10 months | 9 years 9 months | 1172% | Overdueby 8 years 11 months | |
| Xsyon - PreludeXsyon - Prelude | Early Access will continue throughout 2015 until the upcoming feature checklist listed below is complete.read 9 Sep 2026 | 12 monthsuntil 31 Dec 2015 | 11 years 9 months | 1172% | Overdueby 10 years 9 months | |
| WolfWarsWolfWars | Our wish is to finish WolfWars during this year (2015). However we'll be ready to develop/improve it further as long as there is a need.read 10 Sep 2026 | 12 monthsuntil 31 Dec 2015 | 11 years 8 months | 1171% | Overdueby 10 years 8 months | |
| AIMXAIMX | The exact length of time is uncertain (roughly +- 2 months). We'll stay in Early Access as long as needed to integrate feedback and deliver a high-quality experience that meets our vision.read 14 Sep 2026 | about 2 months | 23 months | 1161% | Overdueby 21 months | |
| TRESPASS - Episode 2TRESPASS - Episode 2 | After the launch, we plan to release two major updates, which will also include amendments to the game’s difficulty if we feel that it is required. Subsequently, we plan to formally launch Trespass – Episode 2 in Q2, 2017.read 16 Sep 2026 | 10 monthsuntil 31 Dec 2017 | 9 years 7 months | 1150% | Overdueby 8 years 9 months | |
| SketchboxSketchbox | We're aiming for a full release sometime in 2017.read 16 Sep 2026 | 10 monthsuntil 31 Dec 2017 | 9 years 7 months | 1145% | Overdueby 8 years 9 months | |
| Alnico SmitheryAlnico Smithery | It's always hard to estimate how long things like this will take. While theoretically I imagine the game could be finished in a month or two's time, realistically things like new ideas, bugs, suggestions, and real life always end up greatly affecting that time-frame. So with that in mind, I *think* Alnico won't spend more than a year in Early Access, but I make no promises.read 16 Sep 2026 | 1–2 months | 23 months | 1137% | Overdueby 21 months | |
| CornFieldCornField | We plan that the length of the early access will be several weeks. We plan on 1 to 2 months.read 7 Sep 2026 | 1–2 months | 23 months | 1137% | Overdueby 21 months | |
| Galagan's Island: Reprymian RisingGalagan's Island: Reprymian Rising | Maybe a year at most. Everything that will be going into the game has already been decided. We update frequently.read 11 Sep 2026 | 0–12 months | 11 years 3 months | 1126% | Overdueby 10 years 3 months | |
| Playground VRPlayground VR | We don't want to have it in early access for a long time. It's hard to predict it accurately at the moment. Our task is to add more funny and playable elements. Thanks to them we want the player not to get bored and to come back to the game. We also want to encourage them to explore new features! In our opinion, we should finish the game in 6 months.the store says it leaves Early Access on 30 Oct 2026 | about 6 months | 5 years 7 months | 1110% | Overdueby 5 years 1 month | |
| Kid Baby: StarchildKid Baby: Starchild | 6-8 months. While we polish up the rest of the game content.read 16 Sep 2026 | 6–8 months | 7 years 5 months | 1110% | Overdueby 6 years 9 months | |
| Arcade Galaxy BuilderArcade Galaxy Builder | About 3 months.read 13 Sep 2026 | about 3 months | 2 years 9 months | 1109% | Overdueby 2 years 6 months | |
| GI Racing 2.0GI Racing 2.0 | We anticipate the final build will be available for public release in the first half of 2017. Although this is some time away, please bear in mind that the game will be updated with new content regularly and by the time the full release date comes around, the Early Access build will practically be the full version. We won't release the game until we feel we are bug free, fully optimized, and have addressed as many areas of interest to the community as we are able.read 14 Sep 2026 | 11 monthsuntil 30 Jun 2017 | 10 years 2 months | 1107% | Overdueby 9 years 3 months | |
| Move The ChainsMove The Chains | It's hard to predict just how long it'll be in Early Access. It'll likely be in it until Season 1 is finished up. Which I hope to have done near the end of 2024 before moving onto Season 2.read 14 Sep 2026 | 2 monthsuntil 31 Dec 2024 | 22 months | 1101% | Overdueby 20 months | |
| LimouzikLimouzik | From 3 to 9 monthsread 12 Sep 2026 | 3–9 months | 8 years 3 months | 1100% | Overdueby 7 years 6 months | |
| Sketch TalesSketch Tales | We expect 9-12 months of further development and polishing of the game before it's ready for the release. There is still a ton of features to add, polish and tweak before the game meets our vision and your expectations.read 12 Sep 2026 | 9–12 months | 11 years | 1097% | Overdueby 10 years | |
| Axes and ArrowsAxes and Arrows | Less than a yearread 12 Sep 2026 | 0–12 months | 10 years 11 months | 1094% | Overdueby 9 years 11 months | |
| Carrotting BrainCarrotting Brain | Our optimistic plan assumes that finishing all the core features should take around one year while being in Early Access. It may be extended because the quality is our top priority, and some of the critical tasks should not be rushed.read 12 Sep 2026 | about 12 months | 10 years 11 months | 1090% | Overdueby 9 years 11 months | |
| Infinite Game Works Episode 1Infinite Game Works Episode 1 | Approximately a quarter of a year.read 10 Sep 2026 | about 12 months | 10 years 11 months | 1089% | Overdueby 9 years 11 months | |
| Bit ShifterBit Shifter | We plan to be in early access until we deliver on our target feature set. We expect this will take about a year.read 12 Sep 2026 | about 12 months | 10 years 10 months | 1087% | Overdueby 9 years 10 months | |
| Astral TerraAstral Terra | Our current projected timeline is a little under 1 year until final release - May 2018. As a small indie with amateur developers, our supporters will be our largest ally in getting this project developed and realizing it's full potential, but to also have patience when we stumble. Please follow our development process via our website and provide your awesome feedback via our discussions here on Steam or on our community message board.read 8 Sep 2026 | 0–12 months | 10 years 10 months | 1085% | Overdueby 9 years 10 months | |
| HeresyHeresy | Should take around 6 months to a year to hit v1.0.read 12 Sep 2026 | 6–12 months | 10 years 10 months | 1083% | Overdueby 9 years 10 months | |
| zTime (Danger Noodles!)zTime (Danger Noodles!) | Q3 2017 is our target 1.0 release dateread 15 Sep 2026 | 11 monthsuntil 30 Sep 2017 | 9 years 11 months | 1080% | Overdueby 9 years | |
| Feed and Grow: FishFeed and Grow: Fish | One year. During this time we want to test the specific new additions and focus on improving them.read 14 Sep 2026 | about 12 months | 10 years 8 months | 1069% | Overdueby 9 years 8 months | |
| Sword 'N' BoardSword 'N' Board | I expect the game to be in early access no longer than a year. I have a clear roadmap of the development for the game, which sets specific milestones for development month to month. Come the end of February I plan on having the entire "Overworld" of Sword 'N' Board finished, along with all of its subsequent puzzles. Come the end of March I also hope to have 3 of the 8 dungeons finished, complete with its puzzles and progression taken care of. And each of the following months are already planned in explicit detail.read 13 Sep 2026 | 0–12 months | 10 years 8 months | 1063% | Overdueby 9 years 8 months | |
| FlobeFlobe | Much of that usually depends on the players feedback which oftentimes helps us to decide how much more to put into the game. Having said that....we aim to be in Early Access no more than a year.read 13 Sep 2026 | 0–12 months | 10 years 7 months | 1057% | Overdueby 9 years 7 months | |
| Just DeathJust Death | I'm anticipating the product being in the Early Access phase for 6-12 months. The actual answer is "as long as it takes" for the product to be fun, and to achieve the goals I've set for it, and those may change based on community feedback.read 10 Sep 2026 | 6–12 months | 10 years 7 months | 1056% | Overdueby 9 years 7 months | |
| Signal DecaySignal Decay | Signal Decay will be in Early Access for 8 months, give or take a few months.read 15 Sep 2026 | about 8 months | 7 years | 1049% | Overdueby 6 years 4 months | |
| Steno ArcadeSteno Arcade | We expect Steno Arcade to be in Early Access for approximately 9-12 months.read 7 Sep 2026 | 9–12 months | 10 years 6 months | 1047% | Overdueby 9 years 6 months | |
| Soviet CitySoviet City | The Soviet revolution has to come ASAP. Our estimates are about 6 to 12 months.read 13 Sep 2026 | 6–12 months | 10 years 6 months | 1046% | Overdueby 9 years 6 months | |
| Gunslinger TrainerGunslinger Trainer | We’ve used a rapid and iterative development process on this game thus far. We’re currently looking at 6 Months to 1 Year, however this could be earlier or later. It’s all dependent on any bumps in the development of the project.read 13 Sep 2026 | 6–12 months | 10 years 5 months | 1045% | Overdueby 9 years 5 months | |
| Caïssa BoardCaïssa Board | I am expecting to develop the multiplayer in 3 to 6 months and another 3 to 6 months for the database, so 1 year seems to be an achievable goal to me.read 16 Sep 2026 | 3–6 months | 5 years 3 months | 1043% | Overdueby 4 years 9 months | |
| Soccer RageSoccer Rage | We currently have plans to run our early access phase until the June of 2016, we have a whole host of new and exciting features already planned and we can’t wait to hear what the fans would like to see us add, too.read 11 Sep 2026 | 13 monthsuntil 30 Jun 2016 | 11 years 4 months | 1042% | Overdueby 10 years 3 months | |
| Grenade MadnessGrenade Madness | We expect Grenade Madness to be in development as an Early Access for one year presumably. The final release should come sometime in Q1 2017.read 13 Sep 2026 | about 12 months | 10 years 5 months | 1042% | Overdueby 9 years 5 months | |
| Snooker Nation ChampionshipSnooker Nation Championship | We're hoping to be in early access for no longer than a year. We will follow the communities lead on when we feel its ready for a full releaseread 9 Sep 2026 | 0–12 months | 10 years 5 months | 1039% | Overdueby 9 years 5 months | |
| Bunny BashBunny Bash | We're aiming to work through Early Access in one year, however we feel that the community could, and should, drive this as well. If some great ideas come through the community that might take a little longer, then we'll push this date and update the expected date. If the community feels that this game is "full" and complete earlier than expected then the reverse is true.read 10 Sep 2026 | about 12 months | 10 years 5 months | 1039% | Overdueby 9 years 5 months | |
| Observatory: A VR Variety PackObservatory: A VR Variety Pack | About a year, if all goes to plan. ...But then, it's game dev, so I don't actually know. Sorry.read 12 Sep 2026 | about 12 months | 10 years 4 months | 1035% | Overdueby 9 years 4 months | |
| Faerie Solitaire DireFaerie Solitaire Dire | Current estimate is early 2021.read 16 Sep 2026 | 7 monthsuntil 31 Mar 2021 | 6 years | 1033% | Overdueby 5 years 5 months | |
| KseleboxKselebox | The game will leave Early Access when there is enough content in it, so that the player always knows what they will do in the game, and the gameplay does not bother him. We will strive for this, and release updates regularly! The game will be in Early Access for about 6 months.read 16 Sep 2026 | about 6 months | 5 years 2 months | 1032% | Overdueby 4 years 8 months | |
| Jeklynn HeightsJeklynn Heights | Approximately 1 year.read 8 Sep 2026 | about 12 months | 10 years 4 months | 1031% | Overdueby 9 years 4 months | |
| The HinterLandsThe HinterLands | The HinterLands will stay in early access until the initial experience is complete. This includes quests, multiple biomes, many bosses, NPC's, scripted events, several multiplayer game modes, and modding tools. Once the game can stand on its own, I'll be able to work on additional content: new biomes /npcs/bosses/ quests. So it depends on how much interest there is in the game. If a lot of people are interested, it could be finished in a year. If there aren't as many, it could take several years (it's mainly just me working on the project).read 13 Sep 2026 | about 12 months | 10 years 4 months | 1031% | Overdueby 9 years 4 months | |
| Beyond Flesh and Blood Episode 1Beyond Flesh and Blood Episode 1 | Approximately 6-12 months.read 12 Sep 2026 | 6–12 months | 10 years 4 months | 1029% | Overdueby 9 years 4 months | |
| XCavalypseXCavalypse | 6 to 12 monthsread 13 Sep 2026 | 6–12 months | 10 years 3 months | 1028% | Overdueby 9 years 3 months | |
| VroomistVroomist | We expect about 9-12 months. This depends on many factors such as player feedback, which will shape the game the way the player wants. We will only bring Vroomist out of early access when we know for sure the community is satisfied and our vision has been made.read 14 Sep 2026 | 9–12 months | 10 years 3 months | 1027% | Overdueby 9 years 3 months | |
| The NestThe Nest | The December Ctrl Alt Delete update finally puts us back on a predictable schedule after going dark for the multiplayer rebuild. Currently there are 6-12 months worth of features on our to-do list, but we definitely plan to come out of Early Access in 2018.read 14 Sep 2026 | 6–12 months | 10 years 3 months | 1026% | Overdueby 9 years 3 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.