How long did they say Early Access would take, and how long has it been? · 3,251 in Early Access · 4,544 promises read · 1,433 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,356 | 1,319 | 373% | 2 months | 1,31497% | 58of 1,177 parsed | — |
| 2025 | 556 | 556 | 00% | 14 months | 53095% | 213of 458 parsed | — |
| 2024 | 289 | 289 | 00% | 2 years 1 month | 27896% | 170of 224 parsed | — |
| 2023 | 153 | 153 | 00% | 3 years 2 months | 14595% | 94of 121 parsed | — |
| 2022 | 105 | 105 | 00% | 4 years 2 months | 10095% | 62of 75 parsed | — |
| 2021 | 85 | 85 | 00% | 5 years 2 months | 7892% | 52of 62 parsed | — |
| 2020 | 68 | 68 | 00% | 6 years 2 months | 6799% | 39of 46 parsed | — |
| 2019 | 61 | 61 | 00% | 7 years 3 months | 61100% | 34of 38 parsed | — |
| 2018 | 54 | 54 | 00% | 8 years 3 months | 5296% | 39of 40 parsed | — |
| 2017 | 95 | 95 | 00% | 9 years 4 months | 9499% | 60of 63 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| 50 Years50 Years | It needs for 6 months. The contents of National Management system hasn't added yet.read 15 Sep 2026 | about 6 months | 10 years 1 month | 2011% | Overdueby 9 years 7 months | |
| DodgeBall BlitzDodgeBall Blitz | Six months.read 15 Sep 2026 | about 6 months | 10 years | 2008% | Overdueby 9 years 6 months | |
| CloudBoundCloudBound | We anticipate no more than 6 months before full release.read 15 Sep 2026 | 0–6 months | 10 years | 2004% | Overdueby 9 years 6 months | |
| PRINCIPIA: Master of SciencePRINCIPIA: Master of Science | We are aiming for the completion of this game in about 6 months.read 14 Sep 2026 | about 6 months | 10 years | 2004% | Overdueby 9 years 6 months | |
| Reverence: The Ultimate Combat ExperienceReverence: The Ultimate Combat Experience | Approximately 5-6 monthsread 14 Sep 2026 | 5–6 months | 10 years | 2002% | Overdueby 9 years 6 months | |
| GunnihilationGunnihilation | Early 2017 - we plan on being in Early Access no longer than six months.read 15 Sep 2026 | 0–6 months | 10 years | 2001% | Overdueby 9 years 6 months | |
| Thick AirThick Air | It will take us 4 to 6 months to finish everything we have planned so far. But that doesn't mean feature and content updates will stop at 1.0 release - we're in for the long haul.read 15 Sep 2026 | 4–6 months | 10 years | 2000% | Overdueby 9 years 6 months | |
| Edge GuardianEdge Guardian | Edge Guardian will be in early access until the 1.0 version comes out in a few months. We have a roadmap with all the features that we want to implement in the final product. We will continue to update Edge Guardian after that with a few ideas to please the old and new community.read 15 Sep 2026 | 3–6 months | 10 years | 1997% | Overdueby 9 years 6 months | |
| Fall of FreyaFall of Freya | 3-6 months.read 15 Sep 2026 | 3–6 months | 10 years | 1992% | Overdueby 9 years 6 months | |
| 天月麻雀天月麻雀 | We expect the Early Access phase to last approximately one month. We will focus on collecting player feedback and updating the Early Access version and conducting optimizations based on these suggestions. However, the specific duration may be adjusted according to development progress and player feedback to ensure that the final version achieves the best game quality and meets player expectations.read 8 Sep 2026 | about 1 month | 20 months | 1985% | Overdueby 19 months | |
| Atomic Space CommandAtomic Space Command | We expect the game to be in Early Access for three to six months. But as we all know, no battle plan survives contact with the enemy!read 13 Sep 2026 | 3–6 months | 9 years 11 months | 1985% | Overdueby 9 years 5 months | |
| Stream BuddyStream Buddy | Stream Buddy will be in early access for the next 1 to 6 months, or until we reach a point that we've implemented all the features for a solid base product.read 15 Sep 2026 | 1–6 months | 9 years 11 months | 1981% | Overdueby 9 years 5 months | |
| Divergence: Year ZeroDivergence: Year Zero | Roughly six months. Year Zero began its life after nine-months of improvements and new additions to Divergence: Online and as a result will see full-launch roughly the same time as it's predecessor Divergence: Online completes it's tour of duty in Early Access.read 15 Sep 2026 | about 6 months | 9 years 11 months | 1981% | Overdueby 9 years 5 months | |
| God Of Arrows VRGod Of Arrows VR | We wish to give Early Access to players on Steam for as short as 6 months and release a FULL version as soon as possible. We want to be ready and the game to be the best it can be before releasing a FULL version.read 15 Sep 2026 | about 6 months | 9 years 10 months | 1974% | Overdueby 9 years 4 months | |
| TZOMPANTLITZOMPANTLI | About 6 Months.read 16 Sep 2026 | about 6 months | 9 years 10 months | 1970% | Overdueby 9 years 4 months | |
| JOLT: Super Robot RacerJOLT: Super Robot Racer | We expect the game to be in Early Access for roughly 6 months. This will give us enough time to expand and refine what we have, whilst also giving us the time to make the changes / add the content that you would like to see. Obviously, if we see the benefits of JOLT remaining in early access for a longer period, we'll continue to do so.read 14 Sep 2026 | about 6 months | 9 years 10 months | 1967% | Overdueby 9 years 4 months | |
| CommerciumCommercium | Commercium will have an Early Access period of six months. If it is not ready at that point, Commercium will remain in early access as long as large game play features are being added/removed.read 16 Sep 2026 | about 6 months | 9 years 10 months | 1966% | Overdueby 9 years 4 months | |
| SalvagedSalvaged | This will largely depend upon the amount of balance changes we make to the core gameplay, as well as the number of minor bugs that need to be eradicated. As well as these improvements, we will also be gradually adding the below features, which will obviously take time. However, our expectation is for the game to be in Early Access for six months at the maximum.read 15 Sep 2026 | about 6 months | 9 years 10 months | 1966% | Overdueby 9 years 4 months | |
| Street Posse ShowdownStreet Posse Showdown | About six months. After working on this game for so long, I think I can finish the rest of the game content in within six months.read 13 Sep 2026 | about 6 months | 9 years 10 months | 1964% | Overdueby 9 years 4 months | |
| 507研究所507研究所 | 3-6 monthsread 15 Sep 2026 | 3–6 months | 9 years 10 months | 1959% | Overdueby 9 years 4 months | |
| Stratus: Battle for the SkyStratus: Battle for the Sky | We aim to have Early access open for six months as we are finalizing remaining content then move towards release of main steam release.read 12 Sep 2026 | about 6 months | 9 years 9 months | 1957% | Overdueby 9 years 3 months | |
| Man Alive GameMan Alive Game | Man Alive will most probably be in Early Access for most of 2015. There a reasonable chance that it will be longer, or shorter. Members of our team and the community have differing ideas about how what exactly will be done before Early Access will be finished, and the scope of work to be done and hence time required. This will be heavily influenced by your feedback during the Early Access process.read 10 Sep 2026 | 7 monthsuntil 31 Dec 2015 | 11 years 4 months | 1939% | Overdueby 10 years 9 months | |
| You Are Not The HeroYou Are Not The Hero | The game will be in Early Access for at least 2 months, and up to 7 months.read 8 Sep 2026 | 2–7 months | 11 years 3 months | 1936% | Overdueby 10 years 8 months | |
| Leadwerks Game LauncherLeadwerks Game Launcher | We expect the final release in Q1 2016.read 11 Sep 2026 | 7 monthsuntil 31 Mar 2016 | 11 years 1 month | 1897% | Overdueby 10 years 6 months | |
| Ulama: Arena of the GodsUlama: Arena of the Gods | A few months, until we can resolve the most relevant issues that might crop up.read 15 Sep 2026 | 3–6 months | 9 years 6 months | 1894% | Overdueby 9 years | |
| XGun-Weapon EvolutionXGun-Weapon Evolution | We expect Early Access to last six months before the full release. The developers will be paying close attention to what the feedback from community, and may integrate some of these changes into the official version of the game, which might take more times than excepted.read 15 Sep 2026 | about 6 months | 9 years 4 months | 1868% | Overdueby 8 years 10 months | |
| Ancient Gladiators ( SPQG )Ancient Gladiators ( SPQG ) | Probably 1-3 months.read 6 Sep 2026 | 1–3 months | 4 years 8 months | 1864% | Overdueby 4 years 5 months | |
| True Blades™True Blades™ | 3-6 months.read 16 Sep 2026 | 3–6 months | 9 years 4 months | 1860% | Overdueby 8 years 10 months | |
| Enchanted BlacksmithEnchanted Blacksmith | The current plan is to release the game in 2027, but this may change depending on how many additional features are requested by the community during the early access period. New content updates are expected to be released on average every 2 months during the early access period until the game is completed, but this may vary depending on the size and complexity of the content.read 12 Sep 2026 | about 2 months | 3 years 1 month | 1832% | Overdueby 2 years 11 months | |
| Longsword Tabletop TacticsLongsword Tabletop Tactics | As long as it takes for the community to be in consensus that the game is prepared for a wider release. Given the current state of the game and its content, an Early Access period of six months seems appropriate. That period could shrink or expand depending on how things go.read 13 Sep 2026 | about 6 months | 9 years 2 months | 1832% | Overdueby 8 years 8 months | |
| Gangs of SpaceGangs of Space | We expect around 6 months of Early Access.read 15 Sep 2026 | about 6 months | 9 years 1 month | 1820% | Overdueby 8 years 7 months | |
| Mystic MeleeMystic Melee | The full release is planned to be ready in about 6 months.read 13 Sep 2026 | about 6 months | 9 years | 1798% | Overdueby 8 years 6 months | |
| vrAMPvrAMP | We are expecting to have the first full release by Christmas 2016.read 13 Sep 2026 | 7 monthsuntil 25 Dec 2016 | 10 years 4 months | 1767% | Overdueby 9 years 9 months | |
| Lost RouteLost Route | The final version with tons of content should be done by the end of 2016.read 14 Sep 2026 | 7 monthsuntil 31 Dec 2016 | 10 years 3 months | 1758% | Overdueby 9 years 8 months | |
| Cabals: Magic & Battle CardsCabals: Magic & Battle Cards | The current plan is six months.read 9 Sep 2026 | about 6 months | 8 years 7 months | 1722% | Overdueby 8 years 1 month | |
| The SeekerThe Seeker | As long as it needs to. While new maps will always come, and the planned full release date is Q1 of 2017, the game is developed by the community, thus if the community is not happy with the product, or simply suggest even more features, the Early Access will stand. It all goes down on how much you good people want to shape the game, and in which ways.read 15 Sep 2026 | 7 monthsuntil 31 Mar 2017 | 10 years | 1721% | Overdueby 9 years 5 months | |
| Warriors: Rise to Glory! Online Multiplayer Open BetaWarriors: Rise to Glory! Online Multiplayer Open Beta | We at Gavra Games believe in making highly polished games. We plan to hold an Early Access period of about 3-4 months for Warriors: Rise to Glory!, assuming there are no bumps in the road. During that time, we will regularly update the game with new content.read 15 Sep 2026 | 3–4 months | 5 years 8 months | 1690% | Overdueby 5 years 4 months | |
| Survival GamesSurvival Games | We plan to leave Early Access in six months Approximately every two months, we plan to unlock a new game mode. This cadence gives the development team time to make each mode a solid and fun experience. This puts our official launch window around mid 2018. There is a resonable chance that our release and game mode milestones will take more time, or even less. Active community feedback will heavily influence what we focus on, and when Survival Games is ready to move to the next milestone.read 9 Sep 2026 | 2–6 months | 8 years 5 months | 1687% | Overdueby 7 years 11 months | |
| SnowdaySnowday | We plan on having a full game sometime around Q2 of 2017.read 15 Sep 2026 | 7 monthsuntil 30 Jun 2017 | 9 years 10 months | 1679% | Overdueby 9 years 3 months | |
| Muffled Warfare - Echolocation ShooterMuffled Warfare - Echolocation Shooter | We're looking at about 3-6 months.read 16 Sep 2026 | 3–6 months | 8 years 5 months | 1678% | Overdueby 7 years 11 months | |
| Punch BombPunch Bomb | The game should be in early access until mid-2017read 15 Sep 2026 | 7 monthsuntil 30 Jun 2017 | 9 years 9 months | 1673% | Overdueby 9 years 2 months | |
| RockShotRockShot | We estimate that RockShot will leave the Early Access Phase in around 6 months. We want to make intensive use of this time to be able to respond to the desires and feedback of our players during the development process.read 15 Sep 2026 | about 6 months | 8 years 3 months | 1657% | Overdueby 7 years 9 months | |
| Apocalypse MechanismApocalypse Mechanism | It may last 3 to 6 months, depending on the feedbacks we collect and the changes we are going to make in our game.read 15 Sep 2026 | 3–6 months | 8 years 3 months | 1653% | Overdueby 7 years 9 months | |
| Idle ResearchIdle Research | Roughly two to three months.read 5 Sep 2026 | 2–3 months | 4 years 2 months | 1651% | Overdueby 3 years 11 months | |
| MoonstriderMoonstrider | We're aiming to release the full version of Moonstrider sometime in spring of 2016.read 12 Sep 2026 | 8 monthsuntil 31 May 2016 | 11 years | 1644% | Overdueby 10 years 4 months | |
| ScrashScrash | We plan to have the game out of Early Access before the end of 2018, where we hope to accomplish the following: - Polish the game thoroughly to make it highly accessible to different systems, both low and high spec. - Build an engaged community of players that are keen to local Player VS Player games. - Create new, exciting and challenging levels that are cherished by the players.read 13 Sep 2026 | 6 monthsuntil 31 Dec 2018 | 8 years 3 months | 1643% | Overdueby 7 years 9 months | |
| Marching SimulatorMarching Simulator | Six Monthsread 15 Sep 2026 | about 6 months | 8 years 2 months | 1626% | Overdueby 7 years 8 months | |
| WarpBallWarpBall | We will be releasing WarpBall fully before the end of 2017. August 2017 is the current estimate, but no date is confirmed at the moment.read 12 Sep 2026 | 7 monthsuntil 31 Dec 2017 | 9 years 3 months | 1591% | Overdueby 8 years 8 months | |
| XSOverlayXSOverlay | 4-5 months roughly, though because I am a single developer with some help, it may take longer than that. One person can only do so much work!read 6 Sep 2026 | 4–5 months | 6 years 6 months | 1569% | Overdueby 6 years 1 month | |
| XLRXLR | Our target for a full release is in 6-8 months.read 13 Sep 2026 | 6–8 months | 10 years 5 months | 1567% | Overdueby 9 years 9 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.