Update 0.2.4

Monster Care Simulator Playtest · published · build 17308083

Hey everyone!
Here’s the latest update for Monster Care Simulator! This version introduces gameplay improvements, bug fixes, and some balance tweaks.

Changelog

Improvements & Adjustments :hammer_and_wrench:

Gameplay & Interactions

  • Food items are no longer pushed by players like a ball.

User Interface & Controls

  • Improved input helper: Now contextually displays controls

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Monster Care & Environment

  • Added happiness bar to track monster mood.
  • Egg now appear when monsters are happy (one per save).
  • Bill mecanic modified with a new cash register

Bug Fixes :bug:

Lighting & Effects

  • Reworked quality lighting settings for better visuals.
  • Adjusted lamp lighting and center light effects.
  • Improved fire and ice visual effects.

Gameplay & Mechanics

  • Fixed issue where apples would fall through the ground.
  • Fixed a soft lock caused by guidance popups when petting a monster.
  • Fixed a bug preventing players from correctly returning to control mode when a popup was displayed.
  • Fixed monster movement issues causing them to get stuck in doors.

UI & Navigation

  • Fixed initialization issues with the input helper.
  • Fixed localization issues (e.g., missing translations for "Shelf").
  • Improved notification system: now includes queued messages and proper localization.
  • Fixed header layout not updating correctly on the in-game tablet.

We hope you enjoy these improvements and fixes. Happy monster caring! 🐾✨

Update 0.2.4 · Monster Care Simulator Playtest patch notes · SteamPeaks