Update 0.2.4

Monster Care Simulator Playtest · build 17308083 · published

On SteamNotes only · this build shipped before we watched the app

Hey everyone!
Here’s the latest update for Monster Care Simulator! This version introduces gameplay improvements, bug fixes, and some balance tweaks.

Changelog

Improvements & Adjustments :hammer_and_wrench:

Gameplay & Interactions

  • Food items are no longer pushed by players like a ball.

User Interface & Controls

  • Improved input helper: Now contextually displays controls

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Monster Care & Environment

  • Added happiness bar to track monster mood.
  • Egg now appear when monsters are happy (one per save).
  • Bill mecanic modified with a new cash register

Bug Fixes :bug:

Lighting & Effects

  • Reworked quality lighting settings for better visuals.
  • Adjusted lamp lighting and center light effects.
  • Improved fire and ice visual effects.

Gameplay & Mechanics

  • Fixed issue where apples would fall through the ground.
  • Fixed a soft lock caused by guidance popups when petting a monster.
  • Fixed a bug preventing players from correctly returning to control mode when a popup was displayed.
  • Fixed monster movement issues causing them to get stuck in doors.

UI & Navigation

  • Fixed initialization issues with the input helper.
  • Fixed localization issues (e.g., missing translations for "Shelf").
  • Improved notification system: now includes queued messages and proper localization.
  • Fixed header layout not updating correctly on the in-game tablet.

We hope you enjoy these improvements and fixes. Happy monster caring! 🐾✨