Iron Dogs Playtest · published · build 24226233
Tweaked settings and rebinding menus
Tweaked dialogue menus for better controller support
Added controller cursor to menus to better controller support
Updated Godot version to 4.8-dev1
Tweaked controller cursor, improved support
General bugfixes and tweaks
Added health pickups
Added hologram to Chuck's
Fixed tutorial splash screens
Tweaked control line when using mouse controls
Made objective clipboard hide & pop-up automatically
Made money panel pop out longer and stay active when scenes are paused
Made rocket meshes larger and changed trails for visibility
Made controller cursor reticle change with reticle color
Tweaked mission 1 dialogue
Fixed post-mortem menu text and added secrets counter
Added secrets to levels where applicable
Loadout bugs fixed, weapons should now change in pre-mission loadout properly
Canyon out-of-bounds changed
Home Zeppelin now has indicator lights that illuminate to show proper approach angle
Made Home zeppelin dock area larger
Removed some missile blimps from canyon level
tweaked secret locations
rebalanced economy & repair/rearm costs
Added camera shake variables to primary weapon scripts when firing