Kristala Playtest · published · build 11142129
This is a list of known bugs we'll fix really soon:
1. Impact sound volume too low, but updates coming soon.
2. Occasionally enemies won't play their death animations.
3. Sometimes moving a target lock in a group of enemies from an enemy in the back to an enemy in the front can be less smooth than any other directional target-lock change.
4. Sometimes enemies seem to be running away from us. A temporary fix for another issue, but we're working on other solutions.
5. No SFX associated with casting some spells. Also changing soon.
6. Our studio logo isn't showing up on the game-end screen.