To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.
Disbanding Workers/Disciples gives the same opinion penalty as having them killed
Sword of the Gods now gives +50% attack vs infantry (was +50% strength)
Eliminated some unnecessary network traffic
Added player notification for rejection of human proposal for alliance/peace/truce/map sharing
Added headers for pinned and notable characters
Savegames from completed named games will include the game name in the filename
Mod Editor property buttons expand vertically to cater for text wrap
Fixed AI losing the game due to no heir
Fixed UU card being moved from draw pile to discard pile on culture growth
Fixed Nation/Tribe crest being shown twice in "unit seen" notifications
Fixed an issue where Occurrence Ready events could happen on back-to-back turns
Fixed AI overvaluing border expansion
Fixed ursurper succession load/save bug
Fixed Exchange map (with human player) mission issues
Fixed duplicate Sin-Muballit name