Version 1.2.0.0 — Ranching the Homesteading Expansion.

major update

Bloobs Adventure Idle · published · build 24578792

Version 1.2.0.0 — Ranching the Homesteading Expansion.

Updates

The Ranch Has Arrived — Grow Every Creature in the Game!

A massive new Homesteading feature has arrived!

The Ranch can now be constructed at your Homestead, unlocking an entirely new way to raise creatures and hunt for valuable loot.

Once built, the Ranch allows you to grow every Tracking prey, every enemy, every boss, and even limited-time event enemies found throughout the game.

Enemy Eggs

Every enemy and boss can now drop their own unique egg.

Plant these eggs at your Ranch and raise the creature inside. Once fully grown and captured, you will roll against that enemy’s original drop table using its normal item drop chances.

Any successful item drops will award 5× the normal quantity, making the Ranch a powerful new way to chase rare resources and valuable enemy loot.

Capturing a grown enemy also awards Beast Mastery XP equal to 25% of the Homesteading XP earned.

Tracking Eggs

Every creature available through the Tracking skill can also be raised at the Ranch.

Once grown and captured, Tracking creatures provide the same loot they would award when caught normally through Tracking.

You will also receive Tracking XP equal to 25% of the base Homesteading XP earned.

Build your Ranch, collect eggs from across the world, and begin raising an entire ecosystem of prey, enemies, bosses, and event creatures directly from your Homestead!

The Grand Ranch also unlocks auto banking items directly from the ranch after Harvesting your grown creatures and enemies, a Toggle Can be Found on the Homesteading Skill Guide.

New Challenges Bringing the Total to 18,613 !!.

Added new Homesteading Challenges for Ranching, Ranching Enemies, and Ranching Bosses.

Challenge Milestone Rewards

Added Challenge Milestone cosmetic sets for all 24 skills, with each set including a unique hat and wings.

A special Max Challenge Mastery Hat and Wings set has also been added for players who master every challenge skill.

Ranch Achievements

Added 4 new achievements for constructing and upgrading the Ranch:

Novice Rancher — Build the Humble Ranch.

Skilled Rancher — Build the Growing Ranch.

Adept Rancher — Build the Established Ranch.

Master Rancher — Build the Prosperous Ranch.

Farmer’s Almanac — Ranching Expansion

The Farmer’s Almanac now includes every ranching creature, enemy, and boss.

Progressing each Ranching Almanac entry increases the chance of receiving its egg by up to +20%. This bonus also applies when eggs are dropped directly by enemies and bosses.

Once an entry reaches completion, its Star Rank Mastery begins, unlocking:

Increased Egg Saving Chance

Up to 21% Double Item Chance when harvesting the grown egg

Every ranching creature can now be mastered individually, rewarding both continued egg hunting and long-term ranch growth.

Thieving Prestige now grants a 3.5% Double-Loot Chance for Keyed Chests per Prestige, consuming 2 keys when triggered.

Item Compendium updated with new items.

Bank and Inventory auto sorting updated.

Crafting Experience Buff

Splintered Vessel Now gives 450xp Previously 425xp.

Desiccated Cap Now gives 475xp Previously 450xp.

Keybind to Turn off UI changed to Ctrl + U works with left or right Ctrl.

Keybind P will now open and close the Prestige UI.

Updated Key Bind information in how to play.

Bank Optimisation

Optimised the Bank UI by reducing the number of loaded bank slot objects from 1,920 to 864. This should lower memory usage, improve loading performance, and make the Bank smoother without changing how tabs, scrolling, searching, sorting, or dragging items work.

Almanac Optimisation

Improved sorting to be much faster, should result in less UI hitching.

Save Loading Optimisation

Significantly optimised the save-loading process. On my laptop, load times have dropped from approximately 8.5 seconds to just 1.596 seconds — an improvement of around 81.22%.

There is still some additional loading time required when entering the game world, but save data should now load much faster and provide a noticeably smoother startup experience.

All Homesteading UI's in the Homestead will now open on arrival and close when moving away.

When Purchasing Auto BM this will now default to on, previously the player would have to go and turn on auto bm after purchasing.

Optimized UI Dragging previously this was saving every frame causing the game to drop many frames, now this will save when drag ends.

Bug Fixes

Fixed Smithing Demo bug previously if at level cap (20) it would take the input item but not give the output item, the player still wont get experience but will get items.

Fixed Tooltip issues in Smithing Skill guide for Pharoah's Reaver and Frostbreaker Scimitar.

Fixed Tooltip issues in Imbuing Skill guide for Hibernal Staff and Staff of Eternal Dunes.

Fixed Tooltip stating wrong Devotion point for Metalworker's Blessing.

Fixed Challenge Tracker Clipping with Enemy Hp Bars.

Fixed Auto Tracking turning off auto potion and invocations when it switched targets.

Fixed Item Compendium Sometimes not showing images.

Fixed Mirage Minow requiring level 250 in the challenge grow challenge.

Fixed a Soulbinding issue with Souls that provide a max hp bonus not updating the skills ui.

Fixed a Crash caused by using use x with lots of potions at once.

Fixed a issue with Altar of elements not updating the UI correctly resulting in the game showing you didn't have imbued slates.

Fixed Metal Workers Blessing showing the wrong devotion point cost.

Fixed Typos with Homesteading Decoration UI'S.

Fixed Smithing Xp pop up and item pop up not appearing when smithing at 1 seconds smithing time.

Removed a left over Dev note in Beastmaster Milestones UI.

Fixed Homesteading Skill Guide left scroll, being blocked by raycasts off the UI Panels.

Fixed Altar of Radiance not showing how many imbued radiance slate you can make when clicking on the slate in the UI.

Fixed Young Ebon Dragon requiring Level 70 firemaking in code error on my side, so when the player had the correct requirements it wouldn't unlock.

Fixed Golden Superiors not spawning correctly.

Fixed Magic Auto Teleport only doing single teleports for , Gilded Oasis , Gilded Pyramid , Thicket Beach , Gilded Ravine, Aurelion's Crypt.

Fixed Golden Coif and upgraded variants upto Gilded + 2 giving - 10% range accuracy

Fixed Island's Favour in Invocations UI , using the incorrect icon.

Fixed Devotion Prestige type on the Prestige UI.

Fixed an Issue with Closing Crafting Info with Esc re enabling the Crafting Info wouldn't display the statistics again.

Fixed tool damage progress not correctly awarding additional resources and XP when exceeding multiple gathering thresholds. Excess progress now carries over correctly, and every completed threshold grants its full resource and experience reward.

Fixed the Kiln UI Category stating casting not Pottery.

Fixed an issue with All Bloobathons , average lap time was incorrectly being multiplied by game speed, average lap time is now raw time ( meaning actual :).