Pionero Capital Demo · published
Inventory Revamp: We have removed item and inventory weight. You can now carry as many items as your available inventory slots allow.
Stacking Balance: Stackable items have been adjusted from 16 to 6 per slot.
Result: With a default inventory, the maximum carrying capacity has increased from 32 to 48 items.
Market Economy: Market prices will now fluctuate more gradually for better economic stability.
Camera Distance: Added the ability to toggle camera distance. Adjust it in Settings or by pressing V in-game.
Consumables: Food items now provide 2x Energy.
Skill Tree Fix: Resolved an issue where the Character Skill Tree did not correctly render skill points or levels.
Visual Polish: Implemented graphical enhancements to the Skill Tree interface for a cleaner, more intuitive look.
Atmosphere: Ongoing graphical improvements to lighting and post-processing systems.
New Import Warehouse Location: The warehouse has been moved closer to the bridge. The NPC vendor is now positioned near the entrance to reduce walking time.
Bulk Loading Zone: Added a spacious loading zone at the warehouse. Products purchased here are automatically stored in the vehicle's trunk, enabling faster, larger purchases without leaving the vehicle.
Vehicle & AI Traffic:
Improved AI Traffic intelligence for smoother world navigation.
Improved handling for the company van (Cangu) with an increased turning radius at low speeds.
Input Customization: A new "Keyboard" category in settings allows for full keybind customization.
Control Presets: Added dedicated presets for Left-handed players, AZERTY layouts, and 60% keyboards.
Automated Entry: Checkpoints (offices, cafes, etc.) now trigger automatically upon approach—no more pressing E to enter.
Tutorial Flow: Small adjustments to the tutorial mission sequence for better pacing.
Settings: Fixed a bug that occurred when changing the game's resolution.
Rusty Office Fix: Resolved a critical bug where the lobby and doors failed to load correctly.
Business App: Fixed a bug where buttons would become unresponsive or trigger a recurring "beep" sound.
Nate Motel: Various small adjustments and polish to the Motel area.
Reputation Balance: Reduced negative reviews caused by offline servers or license-locked products.
Skin Tone Fix: Fixed a bug that prevented selected skin colors from being correctly applied to characters.
Interactions: Fixed an issue where certain world interactions were not correctly locking/unlocking.
Teleportation: Optimized the positioning of several TP points.