Big Update 02-16-2017

Kronos · published

This is a big update with many fixes and improvements.

The most important change is the engine library update to use SFML 2.4.2 that solves most of the graphical bugs and random crashes (specially with Intel HD cards).

Also, I added a new option in the Video menu for disabling the use of shaders. They are not very complex but I'm aware of some issues with old video cards. So if you are having problems even with this update, try disabling this option.

For the rest, a few improvements in animations and particles. And some other fixes for a better performance.

Thanks all for the feedback.

Changelog 1.1.0

  • Updated engine SFML library to 2.4.2 version
  • Updated Options menu interface
  • Added a 'Shaders' option in Video Menu for enable/disable
  • Frozen animation improved
  • Poison animation and poison weapons improved
  • Level 4 spells cooldown increased to 100 seconds
  • Improved overall performance
  • Fixed a bug where Bat enemies could hit multiple times in one attack
  • Fixed a bug that could cause a crash whith certain animations
  • Fixed a bug that could cause a crash with long distance objects

Remember you can check the game guide at http://www.uroborostudio.com/guide

Big Update 02-16-2017 · Kronos patch notes · SteamPeaks