Lone Survivors · published
Adjustments
- Fixed memory leak with Soul Ghost from Candles
- Performance adjustment for audio - reducing audio spam for late game performance
- Added visual for grab_all powerup
- Cleaned out the cached enemy pool between runs
- Optimized performance for pestilence
- Disable rain shader in performance mode
- Added static typing to highly used nodes for performance
- Added pooling for coins, XP
- Removed GPU profiling logging
Bugfixes
- Fixed damage summary trimming ‘.0’ at the end of damage numbers (for alignment)
- Added indicators to elites spawned from ‘Hard elite shrines’
- Fixed Mage Ball homing to be more accurate
- Fixed final boss rift error
- Fix conduit active ability sound not playing
- Fixed boss rush bat attack being offset