Crownkeep Playtest · published
### Engine
- Update to Godot 4.5.1
### UX
- Better transform, upgrade & remove animations
- Better gain card animation on desktop
- Better flow for inbetween floor rewards screens (campfire, gain a card, etc. now transition more smoothly into each other)
- Background now changes more smoothly between realms (fades) & is timed to correspond with realm label changing
### Bug Fixes
- Fix position wobble on realm transition text (e.g. "Goblin Caves. Floor 2") that displays in between floors