S.R.A · published
This update introduces new skill branches, UI visual improvements, and quality-of-life changes that expand how the game is played.
🎨 Visual Updates (UI)
Special Skills selection updated
The visual presentation of special skills has been refreshed only during the selection screen.
👉 This is a purely visual/UI change, with no gameplay impact.
Damage impact visual improved
The shockwave effect when taking damage has been updated to provide clearer feedback and a stronger sense of impact.
🔁 Skill Selection
New option: Free Refresh
You can now refresh the skill selection for free, allowing more flexibility when building your run.
🛞 New branch: DERBY
Run over your enemies
Shift from defensive play to pure aggression.
Stop worrying about getting hit. Hit them first.
🌀 New branch: ORBITRON
New projectile type
Research this branch to unlock a brand-new bullet and explore how far its power can scale.
🔫 New branch: LASER
Automatic laser that pierces enemies
Two different variants to experiment with, enabling new high-precision playstyles.
🧠 HUD Update
Redesigned bars
Stamina and weapon bars are now displayed in a new way, improving readability during combat.