Patch 1.2.4 - Use your own textures for custom maps!

Bloodthief · published

Hey everyone!

This update adds custom texture support for custom maps. This feature has been in beta for a few weeks and already people have done some awesome stuff - here are some cool screenshots from stuff people have posted in the discord:

Map by Ruin:

Map by Spawnshade:

Map by Ruin:

You can learn about custom maps (including how to use your own textures) here: https://blargis.github.io/bloodthief_docs/mapping-guide/

Also if you have any questions about mapping, join the Discord!

Here are the other patch notes:

  • Added the ability to publish "map packs" such as hub-maps and sequences of maps to workshop

  • Made the boss more speedrun-able

  • fixed winding halls of nox out-of-bounds exit

  • fixed some bad textures in DirectX

  • fixed a crash that could happen with DirectX

Thanks for playing everyone! More stuff to come!