Arma Reforger Experimental · published
We updated the Steam and Xbox Experimental applications of the game.
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Added: Shovels in the inventory of Construction trucks
Changed: Color tweaks for M81 camo and M12 holster
Fixed: Grass obstructing cellar access at 076 051 on Kolguyev
Fixed: Turbo Throttle setting was non-standard for LAV-25
Fixed: Incorrect brake torque/handbrake factors for a few vehicles (LAV-25, BTR-70, BRDM-2, UAZ-469)
Fixed: Handbrake state would reset in Full and Partial vehicle assistance modes
Tweaked: Softer dampening forces for all vehicles
Tweaked: Softer spring strength for M923A1 and UAZ-469
Tweaked: Slightly increased shifting times on BTR-70 and BRDM-2
Tweaked: LAV-25 suspension so that it is less prone to rolling over in tight corners
Tweaked: More realistic braking forces after braking code fixes
Tweaked: Throttle curve corrected for 10 km/h reverse speed for BRDM-2, M923A1, Š105, Š1203
Tweaked: Braking forces of nearly all vehicles were increased to idealistic standards
Tweaked: Braking force-to-time curve was adjusted for faster full braking force
Tweaked: Less punishing uphill shifting factors for M923A1
Tweaked: Brake assistance was used when the handbrake is on
Added: Renegade faction, spawn points, and configuration
FIA will now punish rogue players by expelling them from their faction until they regain their rank
FIA Renegade punishment UI
Added: 38 base callsigns for FIA, configured to be used in Conflict
Added: Made new variants of camouflaged USSR fortifications to use FIA camo and be buildable by FIA
Changed: FIA hideout is now limited to 1 per group
Changed: Playable FIA disabled for smaller Conflict scenarios (Montignac, NorthCentral, SWCoast, and Western Everon) to avoid issues with random spawns and renegades that rely on it
Fixed: Destruction of the FIA hideout did not show a flattened tent object
Fixed: Several hints hidden from the FIA and Renegade factions
Fixed: FIA construction truck had the ability to build FIA FOBs
Fixed: FIA mortar emplacement wasn't rank-locked like it is for other factions
Fixed: Sometimes, a wrong icon was shown for FIA in build mode when the entry was blocked by the rank requirement
Fixed: Several crashes related to animations
Fixed: Crash related to item usage
Added: Reconnection Queue
Fixed: Rally point icon misplaced on bases that have no callsign
Fixed: It was possible to construct structures with a construction truck if the required rank was higher than sergeant
Fixed: The remaining time until conflict victory was not saved
Fixed: Player from faction A was able to build FOB with a construction truck from faction B
Fixed: Map weather report was showing wind direction as the direction in which the wind blows, instead of from which it blows, like it is in GM scenario properties
Added: Faction parenting, to make specific groups with separate interactions for AI, spawning, communication, etc.
Fixed: Removed spaces from the end of the names of quads in MilitaryIcons.imageset