Hostile Paths · published
Hostile Paths has officially entered Early Access!
This is an important milestone for the project. The game is still in Alpha and there is plenty of work ahead, but the core experience is now playable and the major gameplay systems are in place.
What's currently in the Alpha?
• Three different biomes to explore
• Multiple boss encounters
• Different enemy types
• Survival mechanics including health, food, water and fuel
• Main and secondary missions
• NPCs, vendors and points of interest
• Weapons, items and inventory management
• Level-up perks and permanent progression
• Run statistics and scoring
What's next?
My first priority is completing the remaining content, including the final boss and additional enemies. After that, development will focus increasingly on balancing, bug fixes, visual improvements and additional content.
Early Access also gives me an opportunity to see how players actually interact with the game. Feedback about confusing mechanics, difficulty, bugs or anything that simply doesn't feel right is especially useful at this stage.
Hostile Paths is a small project, and the goal is simple: finish the game and make it better along the way.
Thank you to everyone who plays the Alpha and helps shape the final version.