Small Patch

PillowFight · published · build 25565654

The patch fixes the following bugs:
- Hosting or joining a new game in online multiplayer after quitting from a previous online game sometimes failed due to missing cleanup of previous session state data. This has now been fixed.
- In online multiplayer, the client would throw pillows instead of firing the water pistol in summer mode. This is now fixed.

The patch also upgrades the engine to UE5.8.