PillowFight · public · first seen
The patch fixes the following bugs:
- Hosting or joining a new game in online multiplayer after quitting from a previous online game sometimes failed due to missing cleanup of previous session state data. This has now been fixed.
- In online multiplayer, the client would throw pillows instead of firing the water pistol in summer mode. This is now fixed.
The patch also upgrades the engine to UE5.8.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3460951 | 5019099642811499806 | 8236917898589737759 |