Powerplay · published
It has been more than a month and 40 updates since the release of the demo! Thank you for all the feedback, the game is shaping up nicely. We added a ton of new features, specially a technology tree that spans industrial and military research, and gives more depth to the game. Of course, we did a ton of QOL and bug fixes.
add unit circle indicators to improve readability
disable machine gun bullets to diminish visual noise
allow setting terrain elevation levels more directly
stopped vehicles are considered as obstacles
improve helicopters pathfinding
truck logibay fixes
fix several crashes
support oil fields on elevated terrain
pre-process building and unit textures to make them more coherent
prevent planes from returning attacks when they have a recall order
new main menu scene
fix the loading screen in QHD
new UI layout, ready to welcome groups and research panel
fix unmovable vehicles after spawning
fix clearing of oil patches on elevated terrain
only show unit circles on selected units
Support control groups
New building: Missile silo
several bug fixes
New global research system accessible through the research center
UI polish
new technology tree: armor and weapons
show remaining time on all cooldowns
shift + multi-select rectangle is additive
polish research panel
add frozen lake texture to the ice biome
show healthbar on highlighted elements
much clearer error when placing a production building and no corresponding extraction building is nearby
We are currently working on the Skirmish mode, and it should be in the demo this month. This should improve the replayability of the game by 42069%
Please keep coming back to the demo and don't give up on the game as there will be regular updates until the release, which will happen in 2026. We will announce the release date as soon as possible. Goodbye commanders!