Powerplay · published
* support ultra-wide resolutions
* support infinite resource option in skirmish
* fix soft lock in mission 2: engineers are now available
* fix tooltips and selection box in ultra-wide
* ensure enemy walls are invincible in mission 1 until the assault objective is given
* fix conveyors getting into cliffs in mission 4 (thanks Mr. X)
* limit conveyor length to 50 cells