Patch Notes
Hey shopkeepers! A few hotfixes today, all of them straight from your reports.
Fixes
- Customers clipping into and pushing each other has been largely fixed. Nobody shoves anyone anymore, we put a special spell on them for that. We also had a word with them about not piling in from the same spot. Of course there will always be a few who ignore a warning, so we are currently dealing with the townsfolk one by one. A proper update on this is on the way.
- The Sentry Turret sometimes did not visually hit the thief. Your item came back, but it looked like the thief got away with it. Fixed, the turret does not miss a single shot now.
Changes and Improvements
- Added toggles for the screen shake while walking, running and being drunk. The default values have been lowered as well. Plenty of you warned us about this, so now you can turn it off completely, play with the new milder version, or crank it up if that is your thing.
Balancing
- We tuned the customer rush at opening a few days ago, but it went a bit too far and the Merchant Guild was not happy with us. We shortened the duration and put a cap on how many customers come in. Do not worry, they will still rush in, just in a more controlled way.
Keep the reports coming, we read all of them. Now get back behind that counter!