The Final Lane - Playtest · published · build 25561375
## v0.5.0
#### QoL
- Added rough controller support. Not fully tested.
- The ball you have selected in the starting area says Equipped.
- A Bowl button sits above Deck, Discard, and Exhausted while you prepare a throw, then hides. You can click it any time during prep. It lights up when it is time to bowl, and it pops on hover, press, and click.
- The character select spot in the starting area is locked and says it is locked for the demo, and the bartender no longer offers drinks.
- Opener says the first ball you consume each bowl costs 1 less.
- Streak tells you the next bowl scores 50% more pins before the gold bonus.
- Tips stay up until you do what they ask. Clicking no longer skips a tip after 10 seconds because it led to a lot of bad UX.
#### Bugfixes
- After losing a run, talking to the first opponent of your next run starts the fight again instead of doing nothing.
- The second enemy's name shows on their health panel.
- The first conversation in a scene no longer hitches.
- Lane Tax and flamethrower hits no longer trigger Revenge.