Mini Update: Contract System and Connection Improvements

SHADE WALKERS · published · build 25553873

This update fixes contract behavior and visuals, and improves how disconnections and session exits are handled.

Contract System

  • Improved contract requests, acceptance, rejection, and movement-based betrayal detection.

  • Fixed repeat requests between players who have already accepted a contract during the same match.

  • Restored the countdown to three decimal places and made its updates smoother.

  • Fixed successful contracts so both participants correctly receive the movement speed boost and Clean Mark.

  • Fixed the speed boost being lost when switching between walking and sprinting, or after recovering from a downed state.

  • Fixed Clean Marks and Betrayal Marks so players outside the contract can also see them correctly.

  • Fixed marks updating to the latest outcome when completing a contract with a different player.

  • Fixed gate location information being displayed when betraying a contract during the later phase of a match.

  • Improved Abyss Legis’s behavior.

Connections and Session Exits

  • Added lobby recovery handling when the connection to the host is lost.

  • Session exits now return players to the lobby.

  • Adjusted disconnect handling so a client disconnect is not treated as the host leaving.

  • Improved the process for starting another play session after leaving.