Patch Notes — Build 0.6.1

Conquer the Labyrinth · published

Balance Changes
• Increased the Monster AI Jump Attack range from 1.5 → 3.5 to make the attack more effective at closing the distance to players.
• Slightly increased melee attack speed for a more responsive combat experience.Bug Fixes
• Fixed several issues affecting Chain Lightning's range and facing direction.
• Fixed an issue causing monsters not to display a "Miss" when being attacked while invulnerable.Steam Page::love_letter: **Submit Feedback:**
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