Playtest update 28/07/2026

Gateworlds · published · build 24426196

New Hot fix now live!

Thank you all for submitting all your feedback. We read every single report and they are invaluable for improving the game.

Game build - [playtest_2026_07-0.20.241] - 28/7/26

Added

  • "Build More" button on selected walls and doors. This a "Copy" / "Duplicate" function.

Changed

  • Indoor critters (rat and spider) no longer spawn in player-owned rooms.

  • Saving and loading interface includes auto-saves.

  • Saving and loading interface highlights the active save file and displays it at the top of the list.

  • "Heavy rain" visual effects are now less intense, improving visibility.

  • Characters will seek drinking water from a greater distance.

  • Task indicator should be easier to identify.

  • Limbless characters can no longer equip armour.

  • Dropping equipped gear now marks it with the "Haul to stockpile" task.

  • Stonecutter texture.

Fixed

  • Hunt quota input inconsistencies.

  • Loading screen persists correctly between mid-game loads.

  • Character task acquisition should be more consistent with their priorities.

  • "Haul to stockpile" task appears correctly next to the Selection interface.

Highlights!!

Fully functioning auto-saves!

A build more button! Allowing you to quickly copy the build order of a selected building

New task indicators that we're trialling to help improve readability. Let us know what you think!