29/06/26 : Forward_Vector_Demo : Update 1.1.2

ForwardVector · published

Removed


Changed


Added


Editor:

  • => New Shape Actors (Types 11 & 12): Added two new shape types. Note: These are decorative only and do not have collision. (Be aware that Material Type 3 is currently bugged on these shapes)

  • => Show/Hide Fog Button: Added a new toggle on the bottom bar to show or hide the fog. Disabling the fog offers much better visibility while building your level.

  • => Global Culling Toggle: Added a button on the bottom bar that enables or disables the culling distance parameter for all actors at the exact same time.

  • => Lock Actor Parameters: Added a new button in the details panel that allows you to lock an actor's parameters.

  • => Early migration system: Handling level version compatibility between game version.

  • => Culling Distance on Lights: Added the culling distance parameter to lights actors so they can be rendered, if needed, at any distance.

Bug Fixes


Editor:

  • => Fixed an issue where the "Enable Collision" parameter on shapes would always reset to ON when reloading a level.

  • => Fixed the "Fog Start Distance" parameter that wasn't saving properly.

  • => Fixed the "Fog Start Distance" parameter that wasn't affecting the volumetric fog.