Updates 1.2.1 through 1.2.3

Bahast · published

Bahast Updates 1.2.1–1.2.3

These updates improve combat clarity, smooth out late-campaign difficulty, introduce Potions, and refine the Battle HUD.

Release 1.2.1 — Combat Clarity and Campaign Balance

  • Combat Readiness now estimates a sustained 30-second single-target rotation, accounting for skills, cooldowns, Basic Attacks, Mana, Barrier, Critical Strikes, and repeated hits.
  • Removed excessive monster Life scaling after Monster Level 25 in the standard campaign.
  • Active late-campaign fights migrate automatically while preserving each monster’s remaining-Life percentage.
  • Improved player-submitted diagnostics and the visibility of Pinnacle reward notifications.

Release 1.2.2 — Potions and Late-Campaign Survival

  • Added rechargeable Potions that restore 30% of maximum Life over 3 seconds.
  • Potions activate automatically at low Life in Auto Combat and can be used manually with Q.
  • Smoothed monster damage growth and improved Dodge effectiveness from Monster Level 26 through 50.
  • Combat Readiness now accounts for Potion recovery and enemy Critical Strikes.
  • Improved Life, Mana, and Barrier presentation in the Battle HUD.

Release 1.2.3 — Monster Life and DPS Visuals

  • Adjusted visuals displaying monster life and DPS.