Delta Demo Update!!!

major update

Leyla In Veil Demo · published

Delta Demo Update Details

Content Updates:

  • HUD modifications, shortcut key adjustments, and added visual indicators for interaction prompts

  • Added an extra game mode – Survival Game

  • Chapter 1 scenes completely overhauled

  • Added new trap – Eerie Painting

  • Added auto-shortcut function: weapons are automatically added to shortcuts upon pickup

  • Leyla and Flora's character illustrations fully updated

  • Removed Leyla's opening scene illustration

  • Added battle-damage effects to Layla's illustration; damage state can be permanently retained and affects NPC dialogues (with different responses)

  • Optimized explosion and magic effects

  • Added new enemy-targeting magic effect – Starlight: reduces enemy defense

  • Added new throwable item – Starlight Crystal

  • Added new automatic enemy-targeting traps – Auto Turret, Spirit Tower, Stasis Field Emitter

  • BM92 final upgrade changed to Red Dot Sight; VP68 final upgrade changed to Burst Fire Mode; APM final upgrade changed to reduced energy consumption

  • Increased Tommy Gun damage output

  • Reduced knife repair cost

  • Enhanced repair effectiveness of Refined Steel

  • Enhanced effectiveness of Constitution Booster

  • Exhibition Hall combat music remade

  • Inventory stacking system implemented

Bug Fixes:

  • Fixed an issue where opened chests would reset upon reloading a save

  • Fixed an issue where alchemy could not be performed when using duplicate samples

  • Fixed an issue where characters could still be controlled while switching back to the inventory after item transmutation

  • Fixed an issue where discarded items are now properly recorded in the alchemy list

  • Fixed an issue where discarded guns, knives, and accessories would still persist