Crow · published
Hello, gamers! Dev here.
We've been working hard over the past few months to ensure that Crow will be released in its best shape. We've listened to your feedback, conducted extensive playtesting, and refined the game. The result? It’s looking and feeling great to play and explore!
We’ve revamped the visuals and overall art direction, giving the game a darker, stealthier atmosphere. The city of Noland Ridge is now more immersive and even a bit scary—exactly what we aimed for. You’ll explore this haunting environment as Nomad, navigating a world where stealth is everything.
All enemy interactions and Camp infiltrations require careful planning. Defeating enemy camps isn’t just about combat; it’s about strategy and patience. We’ve fine-tuned the mechanics based on player feedback, ensuring a smoother and more engaging experience.


Finding items and lore elements is now more rewarding. We’ve added sound, visual, and UI cues to help you locate tapes, messages, and other collectibles. They’ll also appear on the map when you’re nearby—still challenging, but no longer frustrating!
We’re excited to announce that Crawl is on track for a mid-December release. We can’t wait for you to experience the new features and improvements!
Stay tuned for more updates, and thank you for your continued support!