Demo v4 Patch Notes (Play Zones 2-3)

Dead Oculus · published

This update applies some changes from a round of playtesting and adds some sound work from the yet-to-be-released full version.
Most importantly, it makes it much clearer how to progress to zones 2 & 3. This was the largest pain point in the previous version, as a majority of players thought the demo ended at zone 1.

Sound


- The demo should now have full sound coverage

Balance


- Boomerang bullets: Deal an extra tier of damage on the way back -> Deal double damage on the way back

Bug Fix


- Fixed a bug where the player could get a stationary projectile in "The Tutorial" to spawn out of bounds, forcing them to restart the game

Confusion Reduction Measures


- When there's an odd number of eye-cons on the mission select screen, they're now rotated such that the vertically furthest eye-con appears at the bottom of the screen instead of the top
- Boon sub-menus on the boon gallery now have the title "view only" instead of their category name
- Integrated the tutorials as the first mission in their respective zone
- After finishing a tutorial you can replay it in the new "Practice" sub-menu (replacing the "How to Play" sub-menu)

Demo v4 Patch Notes (Play Zones 2-3) · Dead Oculus patch notes · SteamPeaks