Alnico Smithery is coming to early access October 25th! Be excited!!! Anyways...
Bugs eliminated, stuff added. here's the damage report:
Menus & UI
- Auto-save setting now notes it is in seconds
- Credits no longer speed up when clicking the finish button
- Added blinking "|" to text input fields
- Game now starts in a larger window by default
- Removed "pause" and "unpause" text from top left of the screen
- Tutorial visuals no longer display while the menu is open
- Hovering over the refinery now shows the ore type names
- Tool-tips setting now also shows ore-bit element names
Changes
- Refinery switches are now clickable instead of dragable
- Removed Order Scrolls from merchant's wares
- New Merchant UI implemented while the crate minigame is re-coded
- New "Goodbye" merchant dialogue
- Reduced wordyness of some tutorial prompts
- added more info popups
- new popups now appear on top of old popups
Fixes
- crafting minigame scuff marks no longer remain once the game is finished
- clicking literally anywhere doesn't open pinned scrolls anymore
- tutorial no longer lags on certain steps
- crucible doesn't get permenantly welded to the tipper anymore
- tongs no longer grab molds instead of ingots
Any and all feedback/bug reports are very appreciated as always.
Consider joining the discord community to keep up to date with the game's progress, thanks!