A small but important update.

Changes and Improvements:

  • Fixed a critical bug with the AI of factions and monsters: sometimes they could freeze during combat with each other. This issue has now been fully resolved.

  • Further optimized the enemy detection system for monsters, significantly reducing CPU load.

  • Fixed texture rendering issues on the “Outpost” level when playing on Quest + Meta Link. Who would have thought that the choice of OpenXR runtime could make such a difference 🙂