Apocrypha Weekly Patchnote #1

Apocrypha · published

Hello, mages!

Here we will be posting a list of changes made in the game during a week.

This week's changes:

Currently we are mostly working on refactoring game code, which takes a while to do, so not much this week.

Balance:
- Solar Needles do not trigger on invisible enemies anymore.

Optimization:
- Some server optimization settings were chances which should allow less lag and load on a server.
- When client receives Connection Timeout error, game will try to reconnect automatically.

Apocrypha Weekly Patchnote #1 · Apocrypha patch notes · SteamPeaks