偷天换命 Hack Fate Playtest · published
1. Fixed the issue of abnormal displacement when the screen frequency is not 60Hz.
2. Modified the Taoist's basic attack animation, increased the attack range, and corrected the timing of casting spells (casting spells in the first frame).
3. Changed the default key for time stop to shift (can also be modified using custom key bindings).
4. The time stop time for each level is fixed at 60 seconds and will not be restored.
5. Fixed the issue where landing attacks did not have a corresponding extension during time stop.
6. Fixed the issue where invincibility frames did not have a corresponding extension during time stop.
7. Enhanced the camera shake effect of landing attacks.
8. Shortened the animation time of landing attacks.
9. Enhanced the effect of Taoist landing attacks (will launch two horizontal spells).
10. The number of times Taoist spells can penetrate is changed to 99 (i.e., infinite penetration).
11. Adjusted the Ice Shield Monster: (1) Can attack from behind (2) No longer tracks the player.
12. Dash is available when entering a level.
13. Solve the problem of inexplicable deaths: When the protagonist dies, monsters will not enter an injured state (meaning that the protagonist will not die due to attacks from non-enemy targets).