FROG IN THE HOLE! Playtest · published · build 25514713
This is the last playtest update...
Next up is:
The big 0.2.0 public demo update!!
-> on October 7th
It will focus on: Full audio, beautified UI, and maybe even a few new items ;)
But for now, enjoy better slippery surfaces, improved item dropping, and magnet gun consistency :)
Detailed changelog:
CHANGES
- Magnet Gun attract (right click) now attracts heavy items too
- Magnet Gun grab (left click) and attract (right click) have the same strength
- All items got proper weight that fits their size
- Dropping items is now consistent and has proper throwing distance curves
- ControlTips UI now has a fixed order for more clarity
FIXES
- Slippery surfaces had a few glitches and didn't feel realistic. Should be physically accurate now.
- Dying left the hole light fx on
- Wind audio wasn't looping
- Increasing the hole left frogs in a frozen state where the floor was
- Small 0.1.3 -> 0.1.4 save migration fix (conveyor belts didn't save direction)
- An open inventory rendered above the black screenfade on death