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FROG IN THE HOLE! Playtest · public · first seen

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Patch notes · published by the developer

0.1.5 - The last playtest update before the upcoming 0.2.0 DEMO!!

On Steam

This is the last playtest update...

Next up is:
The big 0.2.0 public demo update!!
-> on October 7th

It will focus on: Full audio, beautified UI, and maybe even a few new items ;)

But for now, enjoy better slippery surfaces, improved item dropping, and magnet gun consistency :)

Detailed changelog:

CHANGES
- Magnet Gun attract (right click) now attracts heavy items too
- Magnet Gun grab (left click) and attract (right click) have the same strength
- All items got proper weight that fits their size
- Dropping items is now consistent and has proper throwing distance curves
- ControlTips UI now has a fixed order for more clarity

FIXES
- Slippery surfaces had a few glitches and didn't feel realistic. Should be physically accurate now.
- Dying left the hole light fx on
- Wind audio wasn't looping
- Increasing the hole left frogs in a frozen state where the floor was
- Small 0.1.3 -> 0.1.4 save migration fix (conveyor belts didn't save direction)
- An open inventory rendered above the black screenfade on death

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