Prepare for the End - Banner Saga 3 Is Coming!

The Banner Saga · published

All of our players have been hugely supportive throughout the development of the trilogy. Thanks to those of you who reported bugs, gave us feedback about performance and ideas for improvements. We’ve been listening carefully to all of you and are releasing a build for Banner Saga 1 (and Banner Saga 2) in preparation for the launch of the finale.

  • Volume Sliders: Added independent audio channel volume adjustment
  • Stats: Added a stats preview on the Hero Party selection screen.
  • Performance: Made several performance improvements.
  • Bugs: Several bug fixes are included in this build. Thanks for sending in bug reports!
  • Translation: We’ve updated both the Chinese language and Brazilian Portuguese language, as well as added several other Localization fixes.
  • SDK: We’ve made various SDK updates and adjustments.

We’re so excited that our launch date for Banner Saga 3 is quickly approaching on Thursday, July 26 - NEXT WEEK!

If you haven’t already, please put it onto your wishlist or pre-order Banner Saga 3 here:
https://store.steampowered.com/app/485460/The_Banner_Saga_3/

Patch Notes for Banner Saga 1 - 2.55.40

Following is a list of specific fixes made in Banner Saga 1, many additional incremental fixes have been made across both the foundation code base and game engine that do not appear in this list:

  • Rest after Onef's betrayal doesn't consume supplies
  • Arriving at the Stravhs godstone in Chapter 7 causes a hang
  • Two digit stats are cut off on Information Panel
  • Floating text is not displayed properly at the two last strikes of "Bloody Flail" ability
  • Language setting is being reset to English in certain situations
  • Characters in certain languages are not displayed correctly
  • Significant performance drop can be observed while caravan is crossing godstone or town
  • Loading save during tutorial battle evokes internal error impacting performance
  • Loading save during battle evokes internal error impacting performance
  • Edge case infinite loading screen at the beginning of Chapter 2
  • Player is unable to progress in Boesgard if the 1000 day limit has been reached
  • Rupture ability does not cause wounded allies to explode
  • The Crest is not displayed in Hakon's caravan
  • Blinking highlight is misaligned with text
  • Red squares appear under transparent gamepad button icons after certain steps
  • End Training in battle view is inaccessible with a gamepad
  • Multiple Backers' Crests contain a skull or skull-alike image
  • Icon for escape key is missing in tutorial prompt
  • Training does not calculate the size of player's party properly
  • "Points available" in some languages is not centered vertically
  • Thread the Needle ability has no animation
  • Chapter 5 - Single glitch is visible during the cutscene after Iver and Bellower battle
  • Alette's animation in Ability information panel is missing
  • Multiple issues with caravan animation on the road to Skogr
  • The player may obtain already owned item
  • Some of the coat of arms graphics are placed out of boundaries
  • Bonus item is obtained even when the party is defeated in the battle
  • Puncture does not add damage to Thread the Needle ability
  • Missing Iver special ability animation when used on Bellower
  • The font size is too small in certain places of the game

Build number - 2.55.40