Drop Not Allowed · published
I initially chose 2d top down for Drop Not Allowed because it was easier to visualize and I was able to picture all the levels in my head before building. . But when I started implimenting,2D became a challange to work with.
Since I am developing this solo it was really question to ask if zthis was correct pipleline.
After much thought I decided to switch Drop Not Allowed to 3D. 3D is not easier by any means but it is definetly faster (atleast for me). I am really proud so far. But its still very much work in progress.
Some current visual vibe screenshots I have attaached below. SQL query system will remain same though.
Fun fact before switching completely to 3D I tried to do 3D buildings in 2D it was more frustating than working in pure 2D lol (pic 5 is my failed attemt at 3D in 2D space)